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Azumarill

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Azumarill マリルリ

Agua Hada Generación II Pokémon Conejo Agua
Altura 0.8m Peso 28.5kg
Sebo Potencia Herbívoro (Habilidad oculta)

Perfil del Pokémon

By keeping still and listening in­ tently, it can tell what is in even wild, fast- moving rivers.

Estadísticas base

Estadísticas base de la forma:Azumarill · Total 420

PS 100
Ataque 50
Defensa 80
At. Esp. 60
Def. Esp. 80
Velocidad 50

Información básica

Proporción de género
♂ 50% / ♀ 50%
Tasa de captura
75(9.8%)
Grupos huevo
Agua 1 / Hada
Ciclos de eclosión
10
Amistad base
50
EV que otorga
PS+3
Experiencia base
210
Forma del cuerpo
Bípedo
Color
Azul
Experiencia
800,000(Rápido)

Ventajas de tipos Ver la tabla completa de tipos →

Cadena evolutiva

Level up with friendship ≥ 220 or affection ≥ 158
Level 18 or higher
Azumarill Azumarill

Movimientos aprendibles

Nivel Movimientos Tipo Categoría Potencia Precisión PP
Placaje Normal Físico 40 100 35
Refuerzo Normal Estado 20
Látigo Normal Estado 100 30
Pistola Agua Agua Especial 40 100 25
Rodar Roca Físico 30 90 20
Rizo Defensa Normal Estado 40
6 Rayo Burbuja Agua Especial 65 100 20
9 Encanto Hada Estado 100 20
12 Atizar Normal Físico 80 75 20
15 Bote Volador Físico 85 85 5
21 Acua Cola Agua Físico 90 90 10
25 Carantoña Hada Físico 90 90 10
30 Acua Aro Agua Estado 20
35 Danza Lluvia Agua Estado 5
40 Hidrobomba Agua Especial 110 80 5
45 Doble Filo Normal Físico 120 100 15
50 Fuerza Bruta Lucha Físico 120 100 5

Movimientos competitivos y sets de Azumarill

Los movimientos de Azumarill cubren 8 generaciones y 35 formatos con 71 sets en total, incluyendo movimientos, habilidades, objetos, naturalezas, EVs y tipos Tera con análisis.

8 Generación 35 Formato 71 set
Ver todos los movimientos

Entradas del Pokédex

Generation II
Gold:
By keeping still and listening in­ tently, it can tell what is in even wild, fast- moving rivers.
Silver:
When it plays in water, it rolls up its elongated ears to prevent their insides from get­ ting wet.
Crystal:
The bubble-like pattern on its stomach helps it camouflage itself when it's in the water.
Generation III
Emerald:
It lives in water virtually all day long. Its body color and pattern act as camouflage that makes it tough for enemies to spot in water.
Ruby:
AZUMARILL’s long ears are indispensable sensors. By focusing its hearing, this Pokémon can identify what kinds of prey are around, even in rough and fast-running rivers.
Sapphire:
AZUMARILL can make balloons out of air. It makes these air balloons if it spots a drowning Pokémon. The air balloons enable the Pokémon in trouble to breathe.
FireRed:
When it plays in water, it rolls up its elongated ears to prevent their insides from getting wet.
LeafGreen:
By keeping still and listening intently, it can even tell what is in wild, fast-moving rivers.
Generation IV
Diamond:
It lives in rivers and lakes. In water, its coloring and patterns trick the vision of foes.
Pearl:
Its long ears are superb sensors. It can distinguish the movements of living things on riverbeds.
Platinum:
It can spend all day in water, since it can inhale and store a large volume of air.
HeartGold:
By keeping still and listening intently, it can tell what is in even wild, fast-moving rivers.
SoulSilver:
When it plays in water, it rolls up its elongated ears to prevent their insides from getting wet.
Generation V
Black:
It can spend all day in water, since it can inhale and store a large volume of air.
Black 2:
Its long ears are superb sensors. It can distinguish the movements of things in water and tell what they are.
Generation VI
X:
Its long ears are superb sensors. It can distinguish the movements of living things on riverbeds.
Y:
The bubble-like pattern on its stomach helps it camouflage itself when it’s in the water.
Omega Ruby:
Azumarill’s long ears are indispensable sensors. By focusing its hearing, this Pokémon can identify what kinds of prey are around, even in rough and fast-running rivers.
Alpha Sapphire:
Azumarill can make balloons out of air. It makes these air balloons if it spots a drowning Pokémon. The air balloons enable the Pokémon in trouble to breathe.
Generation VIII
Sword:
It spends most of its time in the water. On sunny days, Azumarill floats on the surface of the water and sunbathes.
Shield:
These Pokémon create air-filled bubbles. When Azurill play in rivers, Azumarill will cover them with these bubbles.

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