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마릴리  공식 일러스트
#0184

마릴리

오류 보고

Azumarill マリルリ

페어리 2세대 물토끼포켓몬
0.8m 몸무게 28.5kg
두꺼운지방 천하장사 초식 (숨겨진 특성)

포켓몬 소개

By keeping still and listening in­ tently, it can tell what is in even wild, fast- moving rivers.

종족값

폼별 종족값:마릴리 · 합계 420

HP 100
공격 50
방어 80
특수공격 60
특수방어 80
스피드 50

기본 정보

성별 비율
♂ 50% / ♀ 50%
포획률
75(9.8%)
알 그룹
수중1 / 요정
알 부화 주기
10
기본 친밀도
50
노력치
HP+3
기본 경험치
210
체형
두 발형
파랑
경험치 타입
800,000(빠름)

타입 상성 전체 상성표 보기 →

진화

Level up with friendship ≥ 220 or affection ≥ 158
Level 18 or higher
마릴리 마릴리

배울 수 있는 기술

레벨 기술 타입 분류 위력 명중 PP
몸통박치기 노말 물리 40 100 35
도우미 노말 변화 20
꼬리흔들기 노말 변화 100 30
물대포 특수 40 100 25
구르기 바위 물리 30 90 20
웅크리기 노말 변화 40
6 거품광선 특수 65 100 20
9 애교부리기 페어리 변화 100 20
12 힘껏치기 노말 물리 80 75 20
15 뛰어오르다 비행 물리 85 85 5
21 아쿠아테일 물리 90 90 10
25 치근거리기 페어리 물리 90 90 10
30 아쿠아링 변화 20
35 비바라기 변화 5
40 하이드로펌프 특수 110 80 5
45 이판사판태클 노말 물리 120 100 15
50 엄청난힘 격투 물리 120 100 5

마릴리 배틀용 레시피·구성

마릴리의 배틀 데이터는 8개 세대·35개 룰·총 71개 구성이 수록되어 있으며, 기술 조합, 특성, 도구, 성격, 노력치, 테라스탈 타입과 전술 분석을 포함합니다.

8 세대 35 룰 71 구성
전체 레시피 보기

도감 설명

Generation II
Gold:
By keeping still and listening in­ tently, it can tell what is in even wild, fast- moving rivers.
Silver:
When it plays in water, it rolls up its elongated ears to prevent their insides from get­ ting wet.
Crystal:
The bubble-like pattern on its stomach helps it camouflage itself when it's in the water.
Generation III
Emerald:
It lives in water virtually all day long. Its body color and pattern act as camouflage that makes it tough for enemies to spot in water.
Ruby:
AZUMARILL’s long ears are indispensable sensors. By focusing its hearing, this Pokémon can identify what kinds of prey are around, even in rough and fast-running rivers.
Sapphire:
AZUMARILL can make balloons out of air. It makes these air balloons if it spots a drowning Pokémon. The air balloons enable the Pokémon in trouble to breathe.
FireRed:
When it plays in water, it rolls up its elongated ears to prevent their insides from getting wet.
LeafGreen:
By keeping still and listening intently, it can even tell what is in wild, fast-moving rivers.
Generation IV
Diamond:
It lives in rivers and lakes. In water, its coloring and patterns trick the vision of foes.
Pearl:
Its long ears are superb sensors. It can distinguish the movements of living things on riverbeds.
Platinum:
It can spend all day in water, since it can inhale and store a large volume of air.
HeartGold:
By keeping still and listening intently, it can tell what is in even wild, fast-moving rivers.
SoulSilver:
When it plays in water, it rolls up its elongated ears to prevent their insides from getting wet.
Generation V
Black:
It can spend all day in water, since it can inhale and store a large volume of air.
Black 2:
Its long ears are superb sensors. It can distinguish the movements of things in water and tell what they are.
Generation VI
X:
Its long ears are superb sensors. It can distinguish the movements of living things on riverbeds.
Y:
The bubble-like pattern on its stomach helps it camouflage itself when it’s in the water.
Omega Ruby:
Azumarill’s long ears are indispensable sensors. By focusing its hearing, this Pokémon can identify what kinds of prey are around, even in rough and fast-running rivers.
Alpha Sapphire:
Azumarill can make balloons out of air. It makes these air balloons if it spots a drowning Pokémon. The air balloons enable the Pokémon in trouble to breathe.
Generation VIII
Sword:
It spends most of its time in the water. On sunny days, Azumarill floats on the surface of the water and sunbathes.
Shield:
These Pokémon create air-filled bubbles. When Azurill play in rivers, Azumarill will cover them with these bubbles.

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