Azumarill マリルリ
Wasser
Fee
Generation II
Aquahasen-Pokémon
Größe 0.8m Gewicht 28.5kg
Speckschicht
Kraftkoloss
Vegetarier (Versteckte Fähigkeit)
Pokémon-Profil
By keeping still and listening in tently, it can tell what is in even wild, fast- moving rivers.
Basiswerte
Basiswerte der Form:Azumarill · Gesamt 420
KP
100
Angriff
50
Verteidigung
80
Sp. Angriff
60
Sp. Verteidigung
80
Initiative
50
Grundinformationen
- Geschlechterverhältnis
- ♂ 50% / ♀ 50%
- Fangrate
- 75(9.8%)
- Ei-Gruppen
- Wasser 1 / Fee
- Ei-Zyklen
- 10
- Basis-Zuneigung
- 50
- FP-Ausschüttung
- KP+3
- Basis-Erfahrung
- 210
- Körperform
- Zweibeiner
- Farbe
- Blau
- Erfahrung
- 800,000(Schnell)
Typen-Matchups Vollständige Typentabelle ansehen →
Defensiv (bei Angriff)
2× Schwäche
Elektro ×2
Pflanze ×2
Gift ×2
Immun
Drache ×0
1/2 Resistenz
Feuer ×0.5
Wasser ×0.5
Eis ×0.5
Kampf ×0.5
Käfer ×0.5
Unlicht ×0.5
Offensiv (beim Angreifen)
2× Schwäche
Feuer ×2
Kampf ×2
Boden ×2
Gestein ×2
Drache ×2
Unlicht ×2
Entwicklungslinie
Erlernbarkeit
| Level | Attacken | Typ | Kategorie | Stärke | Genauigkeit | AP |
|---|---|---|---|---|---|---|
| — | Tackle | Normal | Physisch | 40 | 100 | 35 |
| — | Rechte Hand | Normal | Status | — | — | 20 |
| — | Rutenschlag | Normal | Status | — | 100 | 30 |
| — | Aquaknarre | Wasser | Spezial | 40 | 100 | 25 |
| — | Walzer | Gestein | Physisch | 30 | 90 | 20 |
| — | Einigler | Normal | Status | — | — | 40 |
| 6 | Blubbstrahl | Wasser | Spezial | 65 | 100 | 20 |
| 9 | Charme | Fee | Status | — | 100 | 20 |
| 12 | Slam | Normal | Physisch | 80 | 75 | 20 |
| 15 | Sprungfeder | Flug | Physisch | 85 | 85 | 5 |
| 21 | Nassschweif | Wasser | Physisch | 90 | 90 | 10 |
| 25 | Knuddler | Fee | Physisch | 90 | 90 | 10 |
| 30 | Wasserring | Wasser | Status | — | — | 20 |
| 35 | Regentanz | Wasser | Status | — | — | 5 |
| 40 | Hydropumpe | Wasser | Spezial | 110 | 80 | 5 |
| 45 | Risikotackle | Normal | Physisch | 120 | 100 | 15 |
| 50 | Kraftkoloss | Kampf | Physisch | 120 | 100 | 5 |
| TM | Attacken | Typ | Kategorie | Stärke | Genauigkeit | AP |
|---|---|---|---|---|---|---|
| 招式学习器001 | Bodycheck | Normal | Physisch | 90 | 85 | 20 |
| 招式学习器002 | Charme | Fee | Status | — | 100 | 20 |
| 招式学习器003 | Trugträne | Unlicht | Status | — | 100 | 20 |
| 招式学习器005 | Lehmschelle | Boden | Spezial | 20 | 100 | 10 |
| 招式学习器007 | Schutzschild | Normal | Status | — | — | 10 |
| 招式学习器011 | Aquawelle | Wasser | Spezial | 60 | 100 | 20 |
| 招式学习器019 | Säuselstimme | Fee | Spezial | 40 | — | 15 |
| 招式学习器020 | Wegbereiter | Pflanze | Physisch | 50 | 100 | 20 |
| 招式学习器022 | Kalte Dusche | Wasser | Spezial | 50 | 100 | 20 |
| 招式学习器025 | Fassade | Normal | Physisch | 70 | 100 | 20 |
| 招式学习器028 | Dampfwalze | Boden | Physisch | 60 | 100 | 20 |
| 招式学习器032 | Sternschauer | Normal | Spezial | 60 | — | 20 |
| 招式学习器034 | Eissturm | Eis | Spezial | 55 | 95 | 15 |
| 招式学习器035 | Lehmschuss | Boden | Spezial | 55 | 95 | 15 |
| 招式学习器037 | Diebeskuss | Fee | Spezial | 50 | 100 | 10 |
| 招式学习器043 | Schleuder | Unlicht | Physisch | — | 100 | 10 |
| 招式学习器047 | Ausdauer | Normal | Status | — | — | 10 |
| 招式学习器050 | Regentanz | Wasser | Status | — | — | 5 |
| 招式学习器052 | Schneelandschaft | Eis | Status | — | — | 10 |
| 招式学习器055 | Schaufler | Boden | Physisch | 80 | 100 | 10 |
| 招式学习器058 | Durchbruch | Kampf | Physisch | 75 | 100 | 15 |
| 招式学习器066 | Bodyslam | Normal | Physisch | 85 | 100 | 15 |
| 招式学习器069 | Eishieb | Eis | Physisch | 75 | 100 | 15 |
| 招式学习器070 | Schlafrede | Normal | Status | — | — | 10 |
| 招式学习器075 | Lichtschild | Psycho | Status | — | — | 30 |
| 招式学习器077 | Kaskade | Wasser | Physisch | 80 | 100 | 15 |
| 招式学习器080 | Metronom | Normal | Status | — | — | 10 |
| 招式学习器081 | Strauchler | Pflanze | Spezial | — | 100 | 20 |
| 招式学习器085 | Erholung | Psycho | Status | — | — | 5 |
| 招式学习器103 | Delegator | Normal | Status | — | — | 10 |
| 招式学习器110 | Aquadurchstoß | Wasser | Physisch | 85 | 100 | 10 |
| 招式学习器117 | Schallwelle | Normal | Spezial | 90 | 100 | 10 |
| 招式学习器122 | Zugabe | Normal | Status | — | 100 | 5 |
| 招式学习器123 | Surfer | Wasser | Spezial | 90 | 100 | 15 |
| 招式学习器124 | Eiskreisel | Eis | Physisch | 80 | 100 | 15 |
| 招式学习器127 | Knuddler | Fee | Physisch | 90 | 90 | 10 |
| 招式学习器128 | Amnesie | Psycho | Status | — | — | 20 |
| 招式学习器130 | Rechte Hand | Normal | Status | — | — | 20 |
| 招式学习器135 | Eisstrahl | Eis | Spezial | 90 | 100 | 10 |
| 招式学习器139 | Nebelfeld | Fee | Status | — | — | 10 |
| 招式学习器142 | Hydropumpe | Wasser | Spezial | 110 | 80 | 5 |
| 招式学习器143 | Blizzard | Eis | Spezial | 110 | 70 | 5 |
| 招式学习器152 | Gigastoß | Normal | Physisch | 150 | 90 | 5 |
| 招式学习器158 | Fokusstoß | Kampf | Spezial | 120 | 70 | 5 |
| 招式学习器163 | Hyperstrahl | Normal | Spezial | 150 | 90 | 5 |
| 招式学习器171 | Tera-Ausbruch | Normal | Spezial | 80 | 100 | 10 |
| 招式学习器181 | Abschlag | Unlicht | Physisch | 65 | 100 | 20 |
| 招式学习器192 | Power-Punch | Kampf | Physisch | 150 | 100 | 20 |
| 招式学习器201 | Nebelexplosion | Fee | Spezial | 100 | 100 | 5 |
| 招式学习器204 | Risikotackle | Normal | Physisch | 120 | 100 | 15 |
| 招式学习器208 | Whirlpool | Wasser | Spezial | 35 | 85 | 15 |
| 招式学习器209 | Lehmbrühe | Wasser | Spezial | 90 | 85 | 10 |
| 招式学习器227 | Lockstimme | Fee | Spezial | 80 | 100 | 10 |
Azumarill Wettbewerbs-Movesets & Sets
Azumarill Movesets decken 8 Generationen und 35 Formate mit insgesamt 71 Sets ab, inklusive Attacken, Fähigkeiten, Items, Wesen, EVs und Tera-Typen mit Analyse.
8 Generation
35 Format
71 Set
Alle Movesets ansehen
Pokédex-Einträge
Generation II
- Gold:
- By keeping still and listening in tently, it can tell what is in even wild, fast- moving rivers.
- Silver:
- When it plays in water, it rolls up its elongated ears to prevent their insides from get ting wet.
- Crystal:
- The bubble-like pattern on its stomach helps it camouflage itself when it's in the water.
Generation III
- Emerald:
- It lives in water virtually all day long. Its body color and pattern act as camouflage that makes it tough for enemies to spot in water.
- Ruby:
- AZUMARILL’s long ears are indispensable sensors. By focusing its hearing, this Pokémon can identify what kinds of prey are around, even in rough and fast-running rivers.
- Sapphire:
- AZUMARILL can make balloons out of air. It makes these air balloons if it spots a drowning Pokémon. The air balloons enable the Pokémon in trouble to breathe.
- FireRed:
- When it plays in water, it rolls up its elongated ears to prevent their insides from getting wet.
- LeafGreen:
- By keeping still and listening intently, it can even tell what is in wild, fast-moving rivers.
Generation IV
- Diamond:
- It lives in rivers and lakes. In water, its coloring and patterns trick the vision of foes.
- Pearl:
- Its long ears are superb sensors. It can distinguish the movements of living things on riverbeds.
- Platinum:
- It can spend all day in water, since it can inhale and store a large volume of air.
- HeartGold:
- By keeping still and listening intently, it can tell what is in even wild, fast-moving rivers.
- SoulSilver:
- When it plays in water, it rolls up its elongated ears to prevent their insides from getting wet.
Generation V
- Black:
- It can spend all day in water, since it can inhale and store a large volume of air.
- Black 2:
- Its long ears are superb sensors. It can distinguish the movements of things in water and tell what they are.
Generation VI
- X:
- Its long ears are superb sensors. It can distinguish the movements of living things on riverbeds.
- Y:
- The bubble-like pattern on its stomach helps it camouflage itself when it’s in the water.
- Omega Ruby:
- Azumarill’s long ears are indispensable sensors. By focusing its hearing, this Pokémon can identify what kinds of prey are around, even in rough and fast-running rivers.
- Alpha Sapphire:
- Azumarill can make balloons out of air. It makes these air balloons if it spots a drowning Pokémon. The air balloons enable the Pokémon in trouble to breathe.
Generation VIII
- Sword:
- It spends most of its time in the water. On sunny days, Azumarill floats on the surface of the water and sunbathes.
- Shield:
- These Pokémon create air-filled bubbles. When Azurill play in rivers, Azumarill will cover them with these bubbles.