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해골몽  공식 일러스트
#0355

해골몽

오류 보고

Duskull ヨマワル

고스트 3세대 마중포켓몬
0.8m 몸무게 15.0kg
부유 통찰 (숨겨진 특성)

포켓몬 소개

DUSKULL can pass through any wall no matter how thick it may be. Once this Pokémon chooses a target, it will doggedly pursue the intended victim until the break of dawn.

종족값

폼별 종족값:해골몽 · 합계 295

HP 20
공격 40
방어 90
특수공격 30
특수방어 90
스피드 25

기본 정보

성별 비율
♂ 50% / ♀ 50%
포획률
190(24.8%)
알 그룹
부정형
알 부화 주기
25
기본 친밀도
35
노력치
특수방어+1
기본 경험치
59
체형
두 팔형
검정
경험치 타입
800,000(빠름)

타입 상성 전체 상성표 보기 →

방어 측 (공격을 받을 때)

공격 측 (공격할 때)

진화

해골몽 해골몽
Level 37 or higher
Trade while holding Reaper Cloth

배울 수 있는 기술

레벨 기술 타입 분류 위력 명중 PP
째려보기 노말 변화 100 30
놀래키기 고스트 물리 30 100 15
4 사슬묶기 노말 변화 100 20
8 야습 고스트 물리 40 100 30
12 이상한빛 고스트 변화 100 10
16 나이트헤드 고스트 특수 100 15
20 보복 물리 50 100 10
24 도깨비불 불꽃 변화 85 15
28 검은눈빛 노말 변화 5
32 병상첨병 고스트 특수 65 100 10
36 저주 고스트 변화 10
40 섀도볼 고스트 특수 80 100 15
44 미래예지 에스퍼 특수 120 100 10

해골몽 배틀용 레시피·구성

해골몽의 배틀 데이터는 5개 세대·6개 룰·총 6개 구성이 수록되어 있으며, 기술 조합, 특성, 도구, 성격, 노력치, 테라스탈 타입과 전술 분석을 포함합니다.

5 세대 6 룰 6 구성
전체 레시피 보기

도감 설명

Generation III
Ruby:
DUSKULL can pass through any wall no matter how thick it may be. Once this Pokémon chooses a target, it will doggedly pursue the intended victim until the break of dawn.
Sapphire:
DUSKULL wanders lost among the deep darkness of midnight. There is an oft- told admonishment given to misbehaving children that this Pokémon will spirit away bad children who earn scoldings from their mothers.
Emerald:
A glare from its single scarlet eye makes even burly grown-ups freeze in utter fear. It is a nocturnal Pokémon that roams about under the cloak of darkness.
FireRed:
Making itself invisible, it silently sneaks up to prey. It has the ability to slip through thick walls.
Generation IV
Diamond:
It doggedly pursues its prey wherever it goes. However, the chase is abandoned at sunrise.
Platinum:
It loves the crying of children. It startles bad kids by passing through walls and making them cry.
HeartGold:
If it finds bad children who won’t listen to their parents, it will spirit them away--or so it’s said.
Generation V
Black:
It loves the crying of children. It startles bad kids by passing through walls and making them cry.
Generation VI
X:
It doggedly pursues its prey wherever it goes. However, the chase is abandoned at sunrise.
Y:
If it finds bad children who won’t listen to their parents, it will spirit them away--or so it’s said.
Omega Ruby:
Duskull can pass through any wall no matter how thick it may be. Once this Pokémon chooses a target, it will doggedly pursue the intended victim until the break of dawn.
Alpha Sapphire:
Duskull wanders lost among the deep darkness of midnight. There is an oft-told admonishment given to misbehaving children that this Pokémon will spirit away bad children who earn scoldings from their mothers.
Generation VIII
Sword:
If it finds bad children who won’t listen to their parents, it will spirit them away—or so it’s said.
Shield:
Making itself invisible, it silently sneaks up to prey. It has the ability to slip through thick walls.
Legends: Arceus:
I've heard that the children of Hisui all begin to behave once they've been told the story of how this Pokémon roams about before the witching hour to spirit away misbehaving children.

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