Duskull ヨマワル
Spectre
3e Génération
Pokémon Requiem
Taille 0.8m Poids 15.0kg
Lévitation
Fouille (Talent caché)
Profil du Pokémon
DUSKULL can pass through any wall no matter how thick it may be. Once this Pokémon chooses a target, it will doggedly pursue the intended victim until the break of dawn.
Statistiques de base
Stats de base de la forme:Duskull · Total 295
PV
20
Attaque
40
Défense
90
Atq. Spé.
30
Déf. Spé.
90
Vitesse
25
Informations de base
- Ratio de genre
- ♂ 50% / ♀ 50%
- Taux de capture
- 190(24.8%)
- Groupes d'œuf
- Amorphe
- Cycles d'éclosion
- 25
- Bonheur de base
- 35
- EV rapportés
- Déf. Spé.+1
- Expérience de base
- 59
- Forme du corps
- Bipède à bras
- Couleur
- Noir
- Expérience
- 800,000(Rapide)
Affinités de types Voir le tableau complet des types →
Défensif (quand on est attaqué)
Faiblesse ×2
Spectre ×2
Ténèbres ×2
Résistance 1/2
Poison ×0.5
Insecte ×0.5
Offensif (quand on attaque)
Chaîne d'évolution
Apprentissage
| Niveau | Capacités | Type | Catégorie | Puissance | Précision | PP |
|---|---|---|---|---|---|---|
| — | Groz’Yeux | Normal | Statut | — | 100 | 30 |
| — | Étonnement | Spectre | Physique | 30 | 100 | 15 |
| 4 | Entrave | Normal | Statut | — | 100 | 20 |
| 8 | Ombre Portée | Spectre | Physique | 40 | 100 | 30 |
| 12 | Onde Folie | Spectre | Statut | — | 100 | 10 |
| 16 | Ombre Nocturne | Spectre | Spécial | — | 100 | 15 |
| 20 | Représailles | Ténèbres | Physique | 50 | 100 | 10 |
| 24 | Feu Follet | Feu | Statut | — | 85 | 15 |
| 28 | Regard Noir | Normal | Statut | — | — | 5 |
| 32 | Châtiment | Spectre | Spécial | 65 | 100 | 10 |
| 36 | Malédiction | Spectre | Statut | — | — | 10 |
| 40 | Ball’Ombre | Spectre | Spécial | 80 | 100 | 15 |
| 44 | Prescience | Psy | Spécial | 120 | 100 | 10 |
| CT | Capacités | Type | Catégorie | Puissance | Précision | PP |
|---|---|---|---|---|---|---|
| 招式学习器007 | Abri | Normal | Statut | — | — | 10 |
| 招式学习器017 | Onde Folie | Spectre | Statut | — | 100 | 10 |
| 招式学习器018 | Larcin | Ténèbres | Physique | 60 | 100 | 25 |
| 招式学习器023 | Rayon Chargé | Électrik | Spécial | 50 | 90 | 10 |
| 招式学习器025 | Façade | Normal | Physique | 70 | 100 | 20 |
| 招式学习器029 | Châtiment | Spectre | Spécial | 65 | 100 | 10 |
| 招式学习器034 | Vent Glace | Glace | Spécial | 55 | 95 | 15 |
| 招式学习器042 | Ombre Nocturne | Spectre | Spécial | — | 100 | 15 |
| 招式学习器043 | Dégommage | Ténèbres | Physique | — | 100 | 10 |
| 招式学习器047 | Ténacité | Normal | Statut | — | — | 10 |
| 招式学习器049 | Zénith | Feu | Statut | — | — | 5 |
| 招式学习器050 | Danse Pluie | Eau | Statut | — | — | 5 |
| 招式学习器070 | Blabla Dodo | Normal | Statut | — | — | 10 |
| 招式学习器085 | Repos | Psy | Statut | — | — | 5 |
| 招式学习器087 | Provoc | Ténèbres | Statut | — | 100 | 20 |
| 招式学习器092 | Possessif | Psy | Statut | — | — | 10 |
| 招式学习器094 | Vibrobscur | Ténèbres | Spécial | 80 | 100 | 15 |
| 招式学习器095 | Vampirisme | Insecte | Physique | 80 | 100 | 10 |
| 招式学习器098 | Échange | Psy | Statut | — | — | 10 |
| 招式学习器103 | Clonage | Normal | Statut | — | — | 10 |
| 招式学习器107 | Feu Follet | Feu | Statut | — | 85 | 15 |
| 招式学习器109 | Tour de Magie | Psy | Statut | — | 100 | 10 |
| 招式学习器114 | Ball’Ombre | Spectre | Spécial | 80 | 100 | 15 |
| 招式学习器120 | Psyko | Psy | Spécial | 90 | 100 | 10 |
| 招式学习器129 | Plénitude | Psy | Statut | — | — | 20 |
| 招式学习器130 | Coup d’Main | Normal | Statut | — | — | 20 |
| 招式学习器135 | Laser Glace | Glace | Spécial | 90 | 100 | 10 |
| 招式学习器143 | Blizzard | Glace | Spécial | 110 | 70 | 5 |
| 招式学习器151 | Hantise | Spectre | Physique | 90 | 100 | 10 |
| 招式学习器161 | Distorsion | Psy | Statut | — | — | 5 |
| 招式学习器171 | Téra Explosion | Normal | Spécial | 80 | 100 | 10 |
| 招式学习器174 | Buée Noire | Glace | Statut | — | — | 30 |
| 招式学习器177 | Dépit | Spectre | Statut | — | 100 | 10 |
| 招式学习器178 | Gravité | Psy | Statut | — | — | 5 |
| 招式学习器198 | Esprit Frappeur | Spectre | Physique | 110 | 90 | 5 |
| 招式学习器202 | Balance | Normal | Statut | — | — | 20 |
| 招式学习器203 | Boost | Normal | Statut | — | — | 10 |
| 招式学习器217 | Prescience | Psy | Spécial | 120 | 100 | 10 |
| 招式学习器219 | Ravage Rampant | Insecte | Physique | 70 | 90 | 10 |
| 招式学习器224 | Malédiction | Spectre | Statut | — | — | 10 |
Movesets compétitifs et sets de Duskull
Les movesets de Duskull couvrent 5 générations et 6 formats avec 6 sets au total, incluant capacités, talents, objets, natures, EVs et types Téracristal avec analyse.
5 Génération
6 Format
6 set
Voir tous les movesets
Entrées du Pokédex
Generation III
- Ruby:
- DUSKULL can pass through any wall no matter how thick it may be. Once this Pokémon chooses a target, it will doggedly pursue the intended victim until the break of dawn.
- Sapphire:
- DUSKULL wanders lost among the deep darkness of midnight. There is an oft- told admonishment given to misbehaving children that this Pokémon will spirit away bad children who earn scoldings from their mothers.
- Emerald:
- A glare from its single scarlet eye makes even burly grown-ups freeze in utter fear. It is a nocturnal Pokémon that roams about under the cloak of darkness.
- FireRed:
- Making itself invisible, it silently sneaks up to prey. It has the ability to slip through thick walls.
Generation IV
- Diamond:
- It doggedly pursues its prey wherever it goes. However, the chase is abandoned at sunrise.
- Platinum:
- It loves the crying of children. It startles bad kids by passing through walls and making them cry.
- HeartGold:
- If it finds bad children who won’t listen to their parents, it will spirit them away--or so it’s said.
Generation V
- Black:
- It loves the crying of children. It startles bad kids by passing through walls and making them cry.
Generation VI
- X:
- It doggedly pursues its prey wherever it goes. However, the chase is abandoned at sunrise.
- Y:
- If it finds bad children who won’t listen to their parents, it will spirit them away--or so it’s said.
- Omega Ruby:
- Duskull can pass through any wall no matter how thick it may be. Once this Pokémon chooses a target, it will doggedly pursue the intended victim until the break of dawn.
- Alpha Sapphire:
- Duskull wanders lost among the deep darkness of midnight. There is an oft-told admonishment given to misbehaving children that this Pokémon will spirit away bad children who earn scoldings from their mothers.
Generation VIII
- Sword:
- If it finds bad children who won’t listen to their parents, it will spirit them away—or so it’s said.
- Shield:
- Making itself invisible, it silently sneaks up to prey. It has the ability to slip through thick walls.
- Legends: Arceus:
- I've heard that the children of Hisui all begin to behave once they've been told the story of how this Pokémon roams about before the witching hour to spirit away misbehaving children.