Poké Wiki

All Pokémon Abilities

311 abilities indexed, including common and hidden abilities

Generation All Generation I Generation II Generation III Generation IV Generation V Generation VI Generation VII Generation VIII Generation IX

Gulp Missile

#241

Gulp Missile

When the Pokémon uses Surf or Dive, it will come back with prey. When it takes damage, it will spit out the prey to attack.

1 with common slot 0 with hidden slot Generation VIII

Stalwart

#242

Stalwart

Ignores the effects of opposing Pokémon’s Abilities and moves that draw in moves.

0 with common slot 2 with hidden slot Generation VIII

Steam Engine

#243

Steam Engine

Raises the user's Speed by three stages when it is hit by a Fire- or Water-type attack. The attack still deals damage.

3 with common slot 0 with hidden slot Generation VIII

Punk Rock

#244

Punk Rock

Boosts the power of sound-based moves. The Pokémon also takes half the damage from these kinds of moves.

2 with common slot 0 with hidden slot Generation VIII

Sand Spit

#245

Sand Spit

The Pokémon creates a sandstorm when it’s hit by an attack.

2 with common slot 0 with hidden slot Generation VIII

Ice Scales

#246

Ice Scales

The Pokémon is protected by ice scales, which halve the damage taken from special moves.

0 with common slot 2 with hidden slot Generation VIII

Ripen

#247

Ripen

Ripens Berries and doubles their effect.

3 with common slot 0 with hidden slot Generation VIII

Ice Face

#248

Ice Face

When an Eiscue that's in its Ice Face form is hit by a physical move, it takes no damage and changes into its Noice Face form. If a hailstorm or snowstorm begins while Eiscue is in its Noice Face form, or if it is sent out in its Noice Face form during hail, it will immediately revert to its Ice Face form.

1 with common slot 0 with hidden slot Generation VIII

Power Spot

#249

Power Spot

"The power of moves used by the allies of the Pokémon with Power Spot is increased by 30%."

1 with common slot 0 with hidden slot Generation VIII

Mimicry

#250

Mimicry

Changes the Pokémon’s type depending on the terrain.

1 with common slot 0 with hidden slot Generation VIII

Screen Cleaner

#251

Screen Cleaner

When the Pokémon enters a battle, the effects of Light Screen, Reflect, and Aurora Veil are nullified for both opposing and ally Pokémon.

2 with common slot 0 with hidden slot Generation VIII

Steely Spirit

#252

Steely Spirit

Powers up the Steel-type moves of the Pokémon and its allies.

0 with common slot 1 with hidden slot Generation VIII

Perish Body

#253

Perish Body

When the Pokémon with Perish Body is hit with a contact move, both the attacker and the Pokémon with Perish Body will faint in three turns.

0 with common slot 1 with hidden slot Generation VIII

Wandering Spirit

#254

Wandering Spirit

The Pokémon exchanges Abilities with a Pokémon that hits it with a move that makes direct contact.

2 with common slot 0 with hidden slot Generation VIII

Gorilla Tactics

#255

Gorilla Tactics

Boosts the Pokémon’s Attack stat but only allows the use of the first selected move.

1 with common slot 0 with hidden slot Generation VIII

Neutralizing Gas

#256

Neutralizing Gas

While the Pokémon is in the battle, the effects of all other Pokémon’s Abilities will be nullified or will not be triggered.

3 with common slot 0 with hidden slot Generation VIII

Pastel Veil

#257

Pastel Veil

Prevents the Pokémon and its teammates from being poisoned. It also cures teammates of poisoning when it enters the battlefield.

2 with common slot 0 with hidden slot Generation VIII

Hunger Switch

#258

Hunger Switch

The Pokémon changes its form, alternating between its Full Belly Mode and Hangry Mode after the end of every turn.

1 with common slot 0 with hidden slot Generation VIII

Quick Draw

#259

Quick Draw

If a Pokémon with this Ability selects a damaging move, it has a 30% chance of going first in its priority bracket.

1 with common slot 0 with hidden slot Generation VIII

Unseen Fist

#260

Unseen Fist

If the Pokémon uses moves that make direct contact, it can attack the target even if the target protects itself.

1 with common slot 0 with hidden slot Generation VIII

Curious Medicine

#261

Curious Medicine

When the Pokémon enters a battle, it scatters medicine from its shell, which removes all stat changes from allies.

1 with common slot 0 with hidden slot Generation VIII

Transistor

#262

Transistor

Increases the power of Electric-type moves used by this Pokémon by 50%.

1 with common slot 0 with hidden slot Generation VIII

Dragon’s Maw

#263

Dragon’s Maw

Increases the power of Dragon-type moves used by this Pokémon by 50%.

1 with common slot 0 with hidden slot Generation VIII

Chilling Neigh

#264

Chilling Neigh

When the Pokémon knocks out a target, it utters a chilling neigh, which boosts its Attack stat.

1 with common slot 0 with hidden slot Generation VIII

Grim Neigh

#265

Grim Neigh

When the Pokémon knocks out a target, it utters a terrifying neigh, which boosts its Sp. Atk stat.

1 with common slot 0 with hidden slot Generation VIII

As One

#266

As One

1 with common slot 0 with hidden slot Generation VIII

As One

#267

As One

1 with common slot 0 with hidden slot Generation VIII

Lingering Aroma

#268

Lingering Aroma

Contact with the Pokémon changes the attacker’s Ability to Lingering Aroma.

1 with common slot 0 with hidden slot Generation IX

Seed Sower

#269

Seed Sower

Turns the ground into Grassy Terrain when the Pokémon is hit by an attack.

1 with common slot 0 with hidden slot Generation IX

Thermal Exchange

#270

Thermal Exchange

Boosts the Attack stat when the Pokémon is hit by a Fire-type move. The Pokémon also cannot be burned.

3 with common slot 0 with hidden slot Generation IX

Anger Shell

#271

Anger Shell

When an attack causes its HP to drop to half or less, the Pokémon gets angry. This lowers its Defense and Sp. Def stats but boosts its Attack, Sp. Atk, and Speed stats.

1 with common slot 0 with hidden slot Generation IX

Purifying Salt

#272

Purifying Salt

The Pokémon’s pure salt protects it from status conditions and halves the damage taken from Ghost-type moves.

3 with common slot 0 with hidden slot Generation IX

Well-Baked Body

#273

Well-Baked Body

The Pokémon takes no damage when hit by Fire-type moves. Instead, its Defense stat is sharply boosted.

1 with common slot 0 with hidden slot Generation IX

Wind Rider

#274

Wind Rider

Boosts the Pokémon’s Attack stat if Tailwind takes effect or if the Pokémon is hit by a wind move. The Pokémon also takes no damage from wind moves.

3 with common slot 0 with hidden slot Generation IX

Guard Dog

#275

Guard Dog

Boosts the Pokémon’s Attack stat if intimidated. Moves and items that would force the Pokémon to switch out also fail to work.

1 with common slot 1 with hidden slot Generation IX

Rocky Payload

#276

Rocky Payload

Increases the power of Rock-type moves used by this Pokémon by 50%.

0 with common slot 1 with hidden slot Generation IX

Wind Power

#277

Wind Power

The Pokémon becomes charged when it is hit by a wind move, boosting the power of the next Electric-type move the Pokémon uses.

2 with common slot 0 with hidden slot Generation IX

Zero to Hero

#278

Zero to Hero

The Pokémon transforms into its Hero Form when it switches out.

1 with common slot 0 with hidden slot Generation IX

Commander

#279

Commander

When the Pokémon enters a battle, it goes inside the mouth of an ally Dondozo if one is on the field. The Pokémon then issues commands from there.

1 with common slot 0 with hidden slot Generation IX

Electromorphosis

#280

Electromorphosis

The Pokémon becomes charged when it takes damage, boosting the power of the next Electric-type move the Pokémon uses.

1 with common slot 0 with hidden slot Generation IX

Protosynthesis

#281

Protosynthesis

Boosts the Pokémon’s most proficient stat in harsh sunlight or if the Pokémon is holding Booster Energy.

10 with common slot 0 with hidden slot Generation IX

Quark Drive

#282

Quark Drive

Boosts the Pokémon’s most proficient stat on Electric Terrain or if the Pokémon is holding Booster Energy.

10 with common slot 0 with hidden slot Generation IX

Good as Gold

#283

Good as Gold

A body of pure, solid gold gives the Pokémon full immunity to other Pokémon’s status moves.

1 with common slot 0 with hidden slot Generation IX

Vessel of Ruin

#284

Vessel of Ruin

The power of the Pokémon’s ruinous vessel lowers the Sp. Atk stats of all Pokémon except itself.

1 with common slot 0 with hidden slot Generation IX

Sword of Ruin

#285

Sword of Ruin

The power of the Pokémon’s ruinous sword lowers the Defense stats of all Pokémon except itself.

1 with common slot 0 with hidden slot Generation IX

Tablets of Ruin

#286

Tablets of Ruin

The power of the Pokémon’s ruinous wooden tablets lowers the Attack stats of all Pokémon except itself.

1 with common slot 0 with hidden slot Generation IX

Beads of Ruin

#287

Beads of Ruin

The power of the Pokémon’s ruinous beads lowers the Sp. Def stats of all Pokémon except itself.

1 with common slot 0 with hidden slot Generation IX

Orichalcum Pulse

#288

Orichalcum Pulse

Turns the sunlight harsh when the Pokémon enters a battle. The ancient pulse thrumming through the Pokémon also boosts its Attack stat in harsh sunlight.

1 with common slot 0 with hidden slot Generation IX

Hadron Engine

#289

Hadron Engine

Turns the ground into Electric Terrain when the Pokémon enters a battle. The futuristic engine within the Pokémon also boosts its Sp. Atk stat on Electric Terrain.

1 with common slot 0 with hidden slot Generation IX

Opportunist

#290

Opportunist

If an opponent’s stat is boosted, the Pokémon seizes the opportunity to boost the same stat for itself.

1 with common slot 0 with hidden slot Generation IX

Cud Chew

#291

Cud Chew

When the Pokémon eats a Berry, it will regurgitate that Berry at the end of the next turn and eat it one more time.

1 with common slot 1 with hidden slot Generation IX

Sharpness

#292

Sharpness

Increases the power of all 'slicing' moves by 50%.

1 with common slot 3 with hidden slot Generation IX

Supreme Overlord

#293

Supreme Overlord

When the Pokémon enters a battle, its Attack and Sp. Atk stats are slightly boosted for each of the allies in its party that have already been defeated.

1 with common slot 0 with hidden slot Generation IX

Costar

#294

Costar

When the Pokémon enters a battle, it copies an ally’s stat changes.

0 with common slot 1 with hidden slot Generation IX

Toxic Debris

#295

Toxic Debris

Scatters poison spikes at the feet of the opposing team when the Pokémon takes damage from physical moves.

2 with common slot 0 with hidden slot Generation IX

Armor Tail

#296

Armor Tail

The mysterious tail covering the Pokémon’s head makes opponents unable to use priority moves against the Pokémon or its allies.

1 with common slot 0 with hidden slot Generation IX

Earth Eater

#297

Earth Eater

If hit by a Ground-type move, the Pokémon has its HP restored instead of taking damage.

1 with common slot 0 with hidden slot Generation IX

Mycelium Might

#298

Mycelium Might

The Pokémon will always act more slowly when using status moves, but these moves will be unimpeded by the Ability of the target.

2 with common slot 0 with hidden slot Generation IX

Hospitality

#299

Hospitality

When the Pokémon enters a battle, it showers its ally with hospitality, restoring a small amount of the ally's HP.

2 with common slot 0 with hidden slot Generation IX

Mind's Eye

#300

Mind's Eye

Mind's Eye enables the Pokémon with this Ability to hit Ghost-type Pokémon with damage-dealing Normal- and Fighting-type moves. It also prevents other Pokémon from lowering the Pokémon's accuracy and ignores changes to the opponents' evasion.

1 with common slot 0 with hidden slot Generation IX