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Azumarill illustration de la page movesets
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Movesets et sets compétitifs de Azumarill

Azumarill マリルリ

Les movesets de Azumarill couvrent 8 générations et 35 formats avec 71 sets au total. Chaque set liste capacités, talent, objet, nature, EVs et type Téracristal avec analyse, et peut être copié en un clic.

Eau Fée 2e Génération
Génération
8
Format
35
set
71

Movesets compétitifs et sets de Azumarill

Sets de la génération 9 (Format 7 · 15 set)

Belly Drum

UU Génération 9
Objet
Baie Sitrus
Talent
Coloforce
Nature
Adamant
Type Téracristal
Acier Feu
EVs
PV 4 / Attaque 252 / Vitesse 252
Capacités
  • Cognobidon Normal Statut
    Précision — PP 10

    Améliore l’Attaque au maximum en sacrifiant la moitié des PV max.

  • Câlinerie Fée Physique
    Puissance 90 Précision 90 PP 10

    Attaque l’ennemi avec un câlin. Peut diminuer son Attaque.

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Analyse

Belly Drum Azumarill serves as a phenomenal setup sweeper on hyper offense teams that is able to KO most Pokemon that do not resist Water with +6 Aqua Jet outright or after slight chip, such as Tornadus-T, Weavile, and Cobalion. It is also a dangerous wallbreaker that annihilates slower counterplay. Azumarill is vital in providing natural defensive utility against certain sets of Latios and Greninja, in addition to being a countermeasure for hyper offense teams against the sand archetype. Play Rough enables it to KO Water-resistant Pokemon such as Hydrapple and Latios as well as beefier neutral targets like Mandibuzz and Slowking. Knock Off serves as an alternative damage option to hit Toxapex and Pecharunt, 2HKO Skeledirge, and be a more reliable way of taking out Slowking. Sitrus Berry is used to give Azumarill a much-needed health boost after using Belly Drum. The alternate EV spread lets Azumarill outspeed Skeledirge. Tera Water boosts damage from Aqua Jet, OHKOing Greninja and Latios after Stealth Rock. Tera Electric gives Azumarill the ability to set up on Tornadus-T and Thundurus-T. Both Tera types give Azumarill a Steel resistance, which is useful to set up on Scizor and Metagross. Alternatively, a Jolly nature could be run to outspeed threats such as Mandibuzz, Sinistcha, Metagross, and Pecharunt, but this comes at a cost, as the drop in the power of Aqua Jet is noticeable. Azumarill fits best on hyper offense teams as a late-game sweeper that can take down weakened teams with +6 Aqua Jet. Excadrill and Sandy Shocks provide a key role in breaking Ogerpon-C's Sturdy with entry hazards as well as getting Cobalion, Latios, and Greninja in range of +6 Aqua Jet. Thundurus-T and Ogerpon-C can pressure faster threats such as Rotom-W, Volcanion, and Tera Water Zapdos. Greninja and Bisharp are able to check Pecharunt and Sinistcha, both of which can check Azumarill. Sticky Web from Araquanid is able to slow down threats such as Sinistcha and Pecharunt, bringing them down to a speed where Adamant Azumarill can defeat them.