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Sen-Long Movesets & Wettbewerbs-Sets

Drampa ジジーロン

Sen-Long Movesets decken 2 Generationen und 2 Formate mit insgesamt 4 Sets ab. Jedes Set listet Attacken, Fähigkeit, Item, Wesen, EVs und Tera-Typ mit Analyse auf und lässt sich mit einem Klick kopieren.

Normal Drache Generation VII
Generation
2
Format
2
Set
4

Sen-Long Wettbewerbs-Movesets & Sets

Sets aus Generation 8 (Format 1 · 2 Set)

Choice Specs

NU Generation 8
Item
Wahlbrille
Fähigkeit
Vegetarier
Wesen
Modest
EVs
KP 4 / Sp. Angriff 252 / Initiative 252
Attacken
  • Draco Meteor Drache Spezial
    Stärke 130 Genauigkeit 90 AP 5

    Kometen werden heraufbeschworen. Der Rückstoß reduziert den Spezial-Angriff des Anwenders stark.

  • Schallwelle Normal Spezial
    Stärke 90 Genauigkeit 100 AP 10

    Laute Attacke mit Schallwellen.

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Pocket Champion - Pokémon style mobile RPG
Pocket Champion - Pokémon style mobile RPG
Pocket Champion

Sofort durch Klick freigeschaltet, kein Passwort nötig

Das beliebteste Pokémon-RPG für Mobilgeräte ist da! Fange, trainiere und kämpfe mit deinen Lieblings-Pocket-Monstern in einer riesigen offenen Welt. Stelle dein Traumteam zusammen, fordere die Liga heraus und werde der ultimative Champion – lade jetzt herunter und sichere dir großzügige Startboni!

Analyse

Set Details Choice Specs Drampa makes the most of its amazing coverage and incredibly high Special Attack, threatening OHKOs or 2HKOs on a vast majority of the metagame, given it locks into the right move. Fire Blast and Surf are essentially interchangeable with Flamethrower and Hydro Pump, which provide obvious tradeoffs and benefits. Focus Blast compresses coverage and hits the likes of Copperajah, Stakataka, and Snorlax. Sap Sipper allows Drampa another method of entry to wreak havoc, something many powerful wallbreakers so desperately want, pivoting in on common Grass-types such as Rotom-C while completely walling Decidueye's STAB moves and preventing Vileplume from healing with Strength Sap. Berserk can be used to further boost Drampa's Special Attack, although it becomes somewhat redundant given how powerful Drampa already is. Common pivots such as Silvally-Ground and Rotom-C provide relatively safe points of entry for Drampa to wreak havoc. Drampa's positive matchup against the Grass-types that commonly respond to those pivots makes this pairing even better. Steel-types such as Stakataka and Escavalier naturally pair well with Drampa, as they take on Fairy- and Dragon-types such as Sylveon and Alolan Exeggutor, both of which can outspeed and threaten an OHKO on Drampa.

Calm Mind Sweeper

NU Generation 8
Item
Überreste
Fähigkeit
Wutausbruch
Wesen
Modest
EVs
KP 52 / Sp. Angriff 240 / Initiative 216
Attacken
  • Gedankengut Psycho Status
    Genauigkeit — AP 20

    Erhöht Spezial-Angriff und Spezial-Verteidigung durch Konzentration.

  • Ruheort Flug Status
    Genauigkeit — AP 5

    Anwender landet und ruht sich aus. KP des Anwenders werden um 50 % der maximalen KP aufgefüllt.

Tippe unten auf „Jetzt herunterladen“, um alle Movesets freizuschalten
Pocket Champion - Pokémon style mobile RPG
Pocket Champion - Pokémon style mobile RPG
Pocket Champion

Sofort durch Klick freigeschaltet, kein Passwort nötig

Das beliebteste Pokémon-RPG für Mobilgeräte ist da! Fange, trainiere und kämpfe mit deinen Lieblings-Pocket-Monstern in einer riesigen offenen Welt. Stelle dein Traumteam zusammen, fordere die Liga heraus und werde der ultimative Champion – lade jetzt herunter und sichere dir großzügige Startboni!

Analyse

Set Details Hyper Voice is Drampa's best STAB attack for sweeping; with Flamethrower to hit Steel-types or Surf to hit Rock-types, it can have near-perfect coverage. It can use Fire Blast or Hydro Pump as a stronger alternative, or it can opt for Focus Blast to cover both Steel- and Rock-types. However, the lower PP and accuracy can make these moves not worth it, especially since the listed moves get the job done anyway. With the given Speed and HP EVs, Drampa can reliably use Calm Mind on incoming defensive Sylveon and keep boosting to beat them one-on-one, avoiding a 2HKO from Hyper Voice at +2 and getting Berserk boosts every so often as well. The Speed also prevents maximum Speed Copperajah from revenge killing with Superpower. Sap Sipper coupled with Roost makes Drampa a sturdy check to common Grass-types such as Vileplume and Decidueye but makes beating Sylveon harder. Because of Drampa's ability to effectively weaken or beat supposed checks like defensive Sylveon and Steel-types, Pokemon that may struggle to break through those foes such as Rotom-C and Heliolisk make for great partners, especially since they compensate for Drampa's relatively poor Speed. Reliable checks to Fighting-types like Toxicroak and Scrafty help Drampa a lot, making Weezing and Talonflame very suitable teammates as well. Steel-types can help manage opposing Fairy-, Dragon-, and Ice-types for Drampa. Lastly, Poison-types such as Vileplume and the aforementioned Weezing help Drampa, as they take on both Fairy- and Fighting-types.