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PyukumukuMinh họa Pokémon
#0771

Phối chiêu

Pyukumuku ナマコブシ

Các bộ phối chiêu phổ biến do cộng đồng đề xuất.

Water Generation VII
Thế hệ
2
Bộ
13
Bộ chiêu
14

Phối chiêu & Phân tích

Thế hệ (Bộ 5 · 5 Bộ chiêu)

Unaware Trapper

PU Thế hệ 8
Vật phẩm
Leftovers
Đặc tính
Unaware
Tính cách
Bold
EV
HP 252 / Phòng thủ 252 / Phòng thủ đặc biệt 4
Chiêu thức
  • Block Normal Trạng thái
    Độ chính xác — PP 5

    Blocks the foe’s way to prevent escape.

  • Spite Ghost Trạng thái
    Độ chính xác 100 PP 10

    Cuts the PP of the foe's last move.

Mở khóa

Nhấn để mở khóa toàn bộ bộ chiêu.

Phân tích

Block allows Pyukumuku to trap and KO foes, stalling them out with Spite or Toxic. Rest is preferred in the last moveslot so Pyukumuku is not easily worn down by Toxic Ferroseed or Gigalith, and it gives an additional form of recovery. Further, since Pyukumuku won't use PP while asleep, Rest can contribute nicely to PP stalling. Alternatively, Toxic can be useful to wear down Pokemon like Jellicent, which cannot be trapped and hates taking it on the switch, and it makes Pyukumuku not dead weight against Pokemon with pivot moves, which get around Block. Pyukumuku only fits on stall teams, and it needs sturdy walls like Audino and Aromatisse to handle Pokemon that get past Pyukumuku despite Unaware, like Galarian Articuno and Gallade. Aromatisse and Audino are also good partners, since they can provide Heal Bell support. This is especially important when not running Rest to remedy opposing Toxic. Answers to Doublade such as Charizard and Weezing are also necessary since Pyukumuku cannot trap it nor Toxic it. Consistent entry hazard removal from Pokemon such as Articuno avoids having Pyukumuku overwhelmed before it can stall out attacks too.