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Pyukumuku movesets page artwork
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Pyukumuku Movesets & Competitive Sets

Pyukumuku ナマコブシ

Pyukumuku movesets cover 2 generations and 13 formats with 14 sets in total. Each set lists moves, ability, item, nature, EVs and Tera type picks with analysis, and can be copied with one click.

Water Generation VII
Generation
2
Format
13
set
14

Pyukumuku Competitive Movesets & Sets

Generation 8 Sets (Format 5 · 5 set)

Unaware Trapper

PU Generation 8
Item
Leftovers
Ability
Unaware
Nature
Bold
EVs
HP 252 / Defense 252 / Sp. Def 4
Moves
  • Block Normal Status
    Accuracy — PP 5

    Blocks the foe’s way to prevent escape.

  • Spite Ghost Status
    Accuracy 100 PP 10

    Cuts the PP of the foe's last move.

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Analysis

Block allows Pyukumuku to trap and KO foes, stalling them out with Spite or Toxic. Rest is preferred in the last moveslot so Pyukumuku is not easily worn down by Toxic Ferroseed or Gigalith, and it gives an additional form of recovery. Further, since Pyukumuku won't use PP while asleep, Rest can contribute nicely to PP stalling. Alternatively, Toxic can be useful to wear down Pokemon like Jellicent, which cannot be trapped and hates taking it on the switch, and it makes Pyukumuku not dead weight against Pokemon with pivot moves, which get around Block. Pyukumuku only fits on stall teams, and it needs sturdy walls like Audino and Aromatisse to handle Pokemon that get past Pyukumuku despite Unaware, like Galarian Articuno and Gallade. Aromatisse and Audino are also good partners, since they can provide Heal Bell support. This is especially important when not running Rest to remedy opposing Toxic. Answers to Doublade such as Charizard and Weezing are also necessary since Pyukumuku cannot trap it nor Toxic it. Consistent entry hazard removal from Pokemon such as Articuno avoids having Pyukumuku overwhelmed before it can stall out attacks too.