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Flaaffy Ilustración oficial de

Flaaffy モココ

Eléctrico Generación II Pokémon Lana
Altura 0.8m Peso 13.3kg
Elec. Estática Más (Habilidad oculta)

Perfil del Pokémon

As a result of storing too much electricity, it developed patches where even downy wool won't grow.

Estadísticas base

Estadísticas base de la forma:Flaaffy · Total 365

PS 70
Ataque 55
Defensa 55
At. Esp. 80
Def. Esp. 60
Velocidad 45

Información básica

Proporción de género
♂ 50% / ♀ 50%
Tasa de captura
120(15.7%)
Grupos huevo
Monstruo / Campo
Ciclos de eclosión
20
Amistad base
70
EV que otorga
At. Esp.+2
Experiencia base
128
Forma del cuerpo
Bípedo
Color
Rosa
Experiencia
1,059,860(Lento medio)

Ventajas de tipos Ver la tabla completa de tipos →

Defensivo (al ser atacado)

Ofensivo (al atacar)

Cadena evolutiva

Level 15 or higher
Flaaffy Flaaffy
Level 30 or higher

Movimientos aprendibles

Nivel Movimientos Tipo Categoría Potencia Precisión PP
Placaje Normal Físico 40 100 35
Gruñido Normal Estado 100 40
6 Impactrueno Eléctrico Especial 40 100 30
9 Onda Trueno Eléctrico Estado 90 20
11 Esporagodón Planta Estado 100 40
16 Carga Eléctrico Estado 20
20 Derribo Normal Físico 90 85 20
25 Bola Voltio Eléctrico Especial 100 10
29 Rayo Confuso Fantasma Estado 100 10
34 Joya de Luz Roca Especial 80 100 20
38 Chispazo Eléctrico Especial 80 100 15
43 Rizo Algodón Planta Estado 10
47 Brillo Mágico Hada Especial 80 100 10
52 Pantalla de Luz Psíquico Estado 30
56 Trueno Eléctrico Especial 110 70 10

Movimientos competitivos y sets de Flaaffy

Los movimientos de Flaaffy cubren 2 generaciones y 2 formatos con 2 sets en total, incluyendo movimientos, habilidades, objetos, naturalezas, EVs y tipos Tera con análisis.

2 Generación 2 Formato 2 set
Ver todos los movimientos

Entradas del Pokédex

Generation II
Gold:
As a result of storing too much electricity, it developed patches where even downy wool won't grow.
Silver:
Its fluffy fleece easily stores electricity. Its rubbery hide keeps it from being electrocuted.
Crystal:
Because of its rubbery, electric­ ity-resistant skin, it can store lots of electric­ ity in its fur.
Generation III
Ruby:
FLAAFFY’s wool quality changes so that it can generate a high amount of static electricity with a small amount of wool. The bare and slick parts of its hide are shielded against electricity.
Emerald:
Its fleece quality changes to generate strong static electricity with a small amount of wool. The bare, slick parts of its hide are shielded against electricity.
FireRed:
Its fluffy fleece easily stores electricity. Its rubbery hide keeps it from being electrocuted.
LeafGreen:
As a result of storing too much electricity, it developed patches where even downy wool won’t grow.
Generation IV
Diamond:
If its coat becomes fully charged with electricity, its tail lights up. It fires hair that zaps on impact.
HeartGold:
As a result of storing too much electricity, it developed patches where even downy wool won’t grow.
SoulSilver:
Its fluffy fleece easily stores electricity. Its rubbery hide keeps it from being electrocuted.
Generation V
Black:
If its coat becomes fully charged with electricity, its tail lights up. It fires hair that zaps on impact.
Black 2:
Not even downy wool will grow on its rubbery, nonconductive patches of skin that prevent electrical shock.
Generation VI
X:
Its fluffy fleece easily stores electricity. Its rubbery hide keeps it from being electrocuted.
Y:
If its coat becomes fully charged with electricity, its tail lights up. It fires hair that zaps on impact.
Omega Ruby:
Flaaffy’s wool quality changes so that it can generate a high amount of static electricity with a small amount of wool. The bare and slick parts of its hide are shielded against electricity.
Generation VII
Ultra Sun:
In the places on its body where fleece doesn’t grow, its skin is rubbery and doesn’t conduct electricity. Those spots are safe to touch.
Ultra Moon:
It stores electricity in its fluffy fleece. If it stores up too much, it will start to go bald in those patches.

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