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Pantimos

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Mr. Mime バリヤード

Psycho Fee Generation I Sperren-Pokémon
Größe 1.3m Gewicht 54.5kg
Lärmschutz Filter Techniker (Versteckte Fähigkeit)

Pokémon-Profil

If interrupted while it is miming, it will slap around the offender with its broad hands.

Basiswerte

Basiswerte der Form:Pantimos · Gesamt 460

KP 40
Angriff 45
Verteidigung 65
Sp. Angriff 100
Sp. Verteidigung 120
Initiative 90

Grundinformationen

Geschlechterverhältnis
♂ 50% / ♀ 50%
Fangrate
45(5.9%)
Ei-Gruppen
Menschlich
Ei-Zyklen
25
Basis-Zuneigung
50
FP-Ausschüttung
Sp. Verteidigung+2
Basis-Erfahrung
161
Körperform
Humanoid
Farbe
Rosa
Erfahrung
1,000,000(Ziemlich schnell)

Typen-Matchups Vollständige Typentabelle ansehen →

Defensiv (bei Angriff)

Offensiv (beim Angreifen)

Entwicklungslinie

Level up while knowing Mimic (in another region)
Pantimos Pantimos
Level up while knowing Mimic (in the Galar region)
Pantimos Pantimos
Level 42 or higher

Erlernbarkeit

Level Attacken Typ Kategorie Stärke Genauigkeit AP
Krafttausch Psycho Status 10
Schutztausch Psycho Status 10
Zugabe Normal Status 100 5
Rapidschutz Kampf Status 15
Imitator Normal Status 20
Klaps Normal Physisch 40 100 35
Stafette Normal Status 40
Rundumschutz Gestein Status 10
12 Konfusion Psycho Spezial 50 100 25
16 Rollenspiel Psycho Status 10
20 Schutzschild Normal Status 10
24 Aufbereitung Normal Status 10
28 Psystrahl Psycho Spezial 65 100 20
32 Mimikry Normal Status 10
36 Lichtschild Psycho Status 30
36 Bodyguard Normal Status 25
36 Reflektor Psycho Status 20
40 Tiefschlag Unlicht Physisch 70 100 5
44 Zauberschein Fee Spezial 80 100 10
48 Psychokinese Psycho Spezial 90 100 10
52 Taumeltanz Normal Status 100 20

Pantimos Wettbewerbs-Movesets & Sets

Pantimos Movesets decken 8 Generationen und 18 Formate mit insgesamt 35 Sets ab, inklusive Attacken, Fähigkeiten, Items, Wesen, EVs und Tera-Typen mit Analyse.

8 Generation 18 Format 35 Set
Alle Movesets ansehen

Pokédex-Einträge

Generation I
Red:
If interrupted while it is miming, it will slap around the offender with its broad hands.
Yellow:
Always practices its pantomime act. It makes enemies believe something exists that really doesn't.
Generation II
Gold:
A skilled mime from birth, it gains the ability to create invisi­ ble objects as it matures.
Silver:
Its fingertips emit a peculiar force field that hardens air to create an actual wall.
Crystal:
It uses the mysterious power it has in its fingers to solidify air into an invisible wall.
Generation III
Ruby:
MR. MIME is a master of pantomime. Its gestures and motions convince watchers that something unseeable actually exists. Once it is believed, it will exist as if it were a real thing.
Emerald:
A MR. MIME is a master of pantomime. It can convince others that something unseeable actually exists. Once believed, the imaginary object does become real.
FireRed:
It is adept at conning people. It is said to be able to create walls out of thin air by miming.
LeafGreen:
If interrupted while it is miming, it will suddenly DOUBLESLAP the offender with its broad hands.
Generation IV
Diamond:
It is a pantomime expert that can create invisible but solid walls using miming gestures.
Pearl:
Emanations from its fingertips solidify the air into invisible walls that repel even harsh attacks.
Platinum:
It shapes an invisible wall in midair by minutely vibrating its fingertips to stop molecules in the air.
HeartGold:
A skilled mime from birth, it gains the ability to create invisible objects as it matures.
SoulSilver:
Its fingertips emit a peculiar force field that hardens air to create an actual wall.
Generation V
Black:
It shapes an invisible wall in midair by minutely vibrating its fingertips to stop molecules in the air.
Generation VI
X:
Emanations from its fingertips solidify the air into invisible walls that repel even harsh attacks.
Y:
It is adept at conning people. It is said to be able to create walls out of thin air by miming.
Omega Ruby:
Mr. Mime is a master of pantomime. Its gestures and motions convince watchers that something unseeable actually exists. Once the watchers are convinced, the unseeable thing exists as if it were real.
Generation VII
Ultra Sun:
Its pantomime skills are wonderful. You may become enraptured while watching it, but next thing you know, Mr. Mime has made a real wall.
Ultra Moon:
It creates invisible walls with its pantomiming. If you don’t act impressed, it will attack you with a double slap!
Let's Go Pikachu:
Always practicing its pantomime act. It makes enemies believe something exists that really doesn’t.
Generation VIII
Sword:
The broadness of its hands may be no coincidence—many scientists believe its palms became enlarged specifically for pantomiming.
Shield:
It’s known for its top-notch pantomime skills. It protects itself from all sorts of attacks by emitting auras from its fingers to create walls.
Legends: Arceus:
The behavior of this clown-like Pokémon reminds one of pantomime. It creates invisible walls using a force emitted from its fingertips.

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