Golduck ゴルダック
Wasser
Generation I
Enten-Pokémon
Größe 1.7m Gewicht 76.6kg
Feuchtigkeit
Wolke Sieben
Wassertempo (Versteckte Fähigkeit)
Pokémon-Profil
Often seen swim ming elegantly by lake shores. It is often mistaken for the Japanese monster, Kappa.
Basiswerte
Basiswerte der Form:Entoron · Gesamt 500
KP
80
Angriff
82
Verteidigung
78
Sp. Angriff
95
Sp. Verteidigung
80
Initiative
85
Grundinformationen
- Geschlechterverhältnis
- ♂ 50% / ♀ 50%
- Fangrate
- 75(9.8%)
- Ei-Gruppen
- Wasser 1 / Feld
- Ei-Zyklen
- 20
- Basis-Zuneigung
- 50
- FP-Ausschüttung
- Sp. Angriff+2
- Basis-Erfahrung
- 175
- Körperform
- Zweibeiner
- Farbe
- Blau
- Erfahrung
- 1,000,000(Ziemlich schnell)
Typen-Matchups Vollständige Typentabelle ansehen →
Defensiv (bei Angriff)
2× Schwäche
Elektro ×2
Pflanze ×2
1/2 Resistenz
Feuer ×0.5
Wasser ×0.5
Eis ×0.5
Stahl ×0.5
Offensiv (beim Angreifen)
2× Schwäche
Feuer ×2
Boden ×2
Gestein ×2
1/2 Resistenz
Wasser ×0.5
Pflanze ×0.5
Drache ×0.5
Entwicklungslinie
Erlernbarkeit
| Level | Attacken | Typ | Kategorie | Stärke | Genauigkeit | AP |
|---|---|---|---|---|---|---|
| — | Kratzer | Normal | Physisch | 40 | 100 | 35 |
| — | Rutenschlag | Normal | Status | — | 100 | 30 |
| — | Aquaknarre | Wasser | Spezial | 40 | 100 | 25 |
| — | Konfusion | Psycho | Spezial | 50 | 100 | 25 |
| — | Wasserdüse | Wasser | Physisch | 40 | 100 | 20 |
| 9 | Kratzfurie | Normal | Physisch | 18 | 80 | 15 |
| 12 | Aquawelle | Wasser | Spezial | 60 | 100 | 20 |
| 15 | Aussetzer | Normal | Status | — | 100 | 20 |
| 18 | Zen-Kopfstoß | Psycho | Physisch | 80 | 90 | 15 |
| 21 | Kreideschrei | Normal | Status | — | 85 | 40 |
| 24 | Nassschweif | Wasser | Physisch | 90 | 90 | 10 |
| 27 | Überflutung | Wasser | Status | — | 100 | 20 |
| 30 | Psycho-Plus | Normal | Status | — | — | 10 |
| 36 | Amnesie | Psycho | Status | — | — | 20 |
| 40 | Hydropumpe | Wasser | Spezial | 110 | 80 | 5 |
| 45 | Wunderraum | Psycho | Status | — | — | 10 |
| TM | Attacken | Typ | Kategorie | Stärke | Genauigkeit | AP |
|---|---|---|---|---|---|---|
| 招式学习器001 | Bodycheck | Normal | Physisch | 90 | 85 | 20 |
| 招式学习器007 | Schutzschild | Normal | Status | — | — | 10 |
| 招式学习器011 | Aquawelle | Wasser | Spezial | 60 | 100 | 20 |
| 招式学习器012 | Fußkick | Kampf | Physisch | — | 100 | 20 |
| 招式学习器016 | Psystrahl | Psycho | Spezial | 65 | 100 | 20 |
| 招式学习器017 | Konfusstrahl | Geist | Status | — | 100 | 10 |
| 招式学习器018 | Raub | Unlicht | Physisch | 60 | 100 | 25 |
| 招式学习器020 | Wegbereiter | Pflanze | Physisch | 50 | 100 | 20 |
| 招式学习器022 | Kalte Dusche | Wasser | Spezial | 50 | 100 | 20 |
| 招式学习器025 | Fassade | Normal | Physisch | 70 | 100 | 20 |
| 招式学习器032 | Sternschauer | Normal | Spezial | 60 | — | 20 |
| 招式学习器034 | Eissturm | Eis | Spezial | 55 | 95 | 15 |
| 招式学习器035 | Lehmschuss | Boden | Spezial | 55 | 95 | 15 |
| 招式学习器039 | Fußtritt | Kampf | Physisch | 65 | 100 | 20 |
| 招式学习器043 | Schleuder | Unlicht | Physisch | — | 100 | 10 |
| 招式学习器047 | Ausdauer | Normal | Status | — | — | 10 |
| 招式学习器050 | Regentanz | Wasser | Status | — | — | 5 |
| 招式学习器054 | Psychoschock | Psycho | Spezial | 80 | 100 | 10 |
| 招式学习器055 | Schaufler | Boden | Physisch | 80 | 100 | 10 |
| 招式学习器058 | Durchbruch | Kampf | Physisch | 75 | 100 | 15 |
| 招式学习器059 | Zen-Kopfstoß | Psycho | Physisch | 80 | 90 | 15 |
| 招式学习器061 | Dunkelklaue | Geist | Physisch | 70 | 100 | 15 |
| 招式学习器066 | Bodyslam | Normal | Physisch | 85 | 100 | 15 |
| 招式学习器069 | Eishieb | Eis | Physisch | 75 | 100 | 15 |
| 招式学习器070 | Schlafrede | Normal | Status | — | — | 10 |
| 招式学习器075 | Lichtschild | Psycho | Status | — | — | 30 |
| 招式学习器077 | Kaskade | Wasser | Physisch | 80 | 100 | 15 |
| 招式学习器080 | Metronom | Normal | Status | — | — | 10 |
| 招式学习器081 | Strauchler | Pflanze | Spezial | — | 100 | 20 |
| 招式学习器085 | Erholung | Psycho | Status | — | — | 5 |
| 招式学习器087 | Verhöhner | Unlicht | Status | — | 100 | 20 |
| 招式学习器098 | Fähigkeitstausch | Psycho | Status | — | — | 10 |
| 招式学习器101 | Juwelenkraft | Gestein | Spezial | 80 | 100 | 20 |
| 招式学习器103 | Delegator | Normal | Status | — | — | 10 |
| 招式学习器110 | Aquadurchstoß | Wasser | Physisch | 85 | 100 | 10 |
| 招式学习器120 | Psychokinese | Psycho | Spezial | 90 | 100 | 10 |
| 招式学习器122 | Zugabe | Normal | Status | — | 100 | 5 |
| 招式学习器123 | Surfer | Wasser | Spezial | 90 | 100 | 15 |
| 招式学习器128 | Amnesie | Psycho | Status | — | — | 20 |
| 招式学习器129 | Gedankengut | Psycho | Status | — | — | 20 |
| 招式学习器130 | Rechte Hand | Normal | Status | — | — | 20 |
| 招式学习器135 | Eisstrahl | Eis | Spezial | 90 | 100 | 10 |
| 招式学习器140 | Ränkeschmied | Unlicht | Status | — | — | 20 |
| 招式学习器142 | Hydropumpe | Wasser | Spezial | 110 | 80 | 5 |
| 招式学习器143 | Blizzard | Eis | Spezial | 110 | 70 | 5 |
| 招式学习器152 | Gigastoß | Normal | Physisch | 150 | 90 | 5 |
| 招式学习器158 | Fokusstoß | Kampf | Spezial | 120 | 70 | 5 |
| 招式学习器163 | Hyperstrahl | Normal | Spezial | 150 | 90 | 5 |
| 招式学习器171 | Tera-Ausbruch | Normal | Spezial | 80 | 100 | 10 |
| 招式学习器174 | Dunkelnebel | Eis | Status | — | — | 30 |
| 招式学习器181 | Abschlag | Unlicht | Physisch | 65 | 100 | 20 |
| 招式学习器184 | Vakuumwelle | Kampf | Spezial | 40 | 100 | 30 |
| 招式学习器192 | Power-Punch | Kampf | Physisch | 150 | 100 | 20 |
| 招式学习器196 | Rollwende | Wasser | Physisch | 60 | 100 | 20 |
| 招式学习器203 | Psycho-Plus | Normal | Status | — | — | 10 |
| 招式学习器204 | Risikotackle | Normal | Physisch | 120 | 100 | 15 |
| 招式学习器205 | Notsituation | Normal | Physisch | — | 100 | 5 |
| 招式学习器208 | Whirlpool | Wasser | Spezial | 35 | 85 | 15 |
| 招式学习器209 | Lehmbrühe | Wasser | Spezial | 90 | 85 | 10 |
| 招式学习器217 | Seher | Psycho | Spezial | 120 | 100 | 10 |
| 招式学习器228 | Psycholärm | Psycho | Spezial | 75 | 100 | 10 |
Entoron Wettbewerbs-Movesets & Sets
Entoron Movesets decken 8 Generationen und 19 Formate mit insgesamt 24 Sets ab, inklusive Attacken, Fähigkeiten, Items, Wesen, EVs und Tera-Typen mit Analyse.
8 Generation
19 Format
24 Set
Alle Movesets ansehen
Pokédex-Einträge
Generation I
- Red:
- Often seen swim ming elegantly by lake shores. It is often mistaken for the Japanese monster, Kappa.
- Yellow:
- Its slim and long limbs end in broad flippers. They are used for swim ming gracefully in lakes.
Generation II
- Gold:
- When it swims at full speed using its long, webbed limbs, its fore head somehow be gins to glow.
- Silver:
- It appears by waterways at dusk. It may use tele kinetic powers if its forehead glows mysteriously.
- Crystal:
- It swims grace fully along on the quiet, slow-moving rivers and lakes of which it is so fond.
Generation III
- Ruby:
- The webbed flippers on its forelegs and hind legs and the streamlined body of GOLDUCK give it frightening speed. This Pokémon is definitely much faster than even the most athletic swimmer.
- Sapphire:
- GOLDUCK is the fastest swimmer among all Pokémon. It swims effortlessly, even in a rough, stormy sea. It sometimes rescues people from wrecked ships floundering in high seas.
- Emerald:
- A GOLDUCK is an adept swimmer. It sometimes joins competitive swimmers in training. It uses psychic powers when its forehead shimmers with light.
- FireRed:
- The forelegs are webbed, helping to make it an adept swimmer. It can be seen swimming elegantly in lakes, etc.
- LeafGreen:
- Often seen swimming elegantly by lakeshores. It is often mistaken for the Japanese monster Kappa.
Generation IV
- Diamond:
- A Pokémon that lives in lakes. It swims faster than any human swimming champion.
- Pearl:
- The flippers of its well-developed limbs give it shocking speed. It is the best swimmer among Pokémon.
- Platinum:
- It is seen swimming dynamically and elegantly using its well-developed limbs and flippers.
- HeartGold:
- When it swims at full speed using its long, webbed limbs, its forehead somehow begins to glow.
- SoulSilver:
- It appears by waterways at dusk. It may use telekinetic powers if its forehead glows mysteriously.
Generation V
- Black:
- It is seen swimming dynamically and elegantly using its well-developed limbs and flippers.
- Black 2:
- When its forehead shines mysteriously, Golduck can use the full extent of its power.
Generation VI
- X:
- It appears by waterways at dusk. It may use telekinetic powers if its forehead glows mysteriously.
- Y:
- The forelegs are webbed, helping to make it an adept swimmer. It can be seen swimming elegantly in lakes, etc.
- Omega Ruby:
- The webbed flippers on its forelegs and hind legs and the streamlined body of Golduck give it frightening speed. This Pokémon is definitely much faster than even the most athletic swimmer.
- Alpha Sapphire:
- Golduck is the fastest swimmer among all Pokémon. It swims effortlessly, even in a rough, stormy sea. It sometimes rescues people from wrecked ships floundering in high seas.
Generation VII
- Sun:
- It is said that the red part of its forehead grants supernatural powers to those who possess one, so it was over-hunted in the past.
- Moon:
- It swims along the banks of lakes and catches fish Pokémon. It takes them to the shore and quietly eats them up.
- Ultra Sun:
- Even fast-swimming fish Pokémon can be disabled by Golduck. It brings them to a standstill and seizes them.
- Ultra Moon:
- A professional swimmer, it can continue swimming for two days straight by waving its long tail skillfully.
- Let's Go Pikachu:
- Its long, slim limbs end in broad flippers. They are used for swimming gracefully in lakes.
Generation VIII
- Sword:
- This Pokémon lives in gently flowing rivers. It paddles through the water with its long limbs, putting its graceful swimming skills on display.
- Shield:
- Old tales tell of Golduck punishing those that defiled its river. The guilty were dragged into the water and taken away.
- Legends: Arceus:
- Its body is strong, and it has webbing on its hands and feet. Golduck can swim easily through rough seas, clawing its way through the high waves.