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Jumpluff

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Jumpluff ワタッコ

Plante Vol 2e Génération Pokémon Pissenlit
Taille 0.8m Poids 3.0kg
Chlorophylle Feuille Garde Infiltration (Talent caché)

Profil du Pokémon

Once it catches the wind, it deft­ ly controls its cotton-puff spores to float, even around the world.

Statistiques de base

Stats de base de la forme:Jumpluff · Total 460

PV 75
Attaque 55
Défense 70
Atq. Spé. 55
Déf. Spé. 95
Vitesse 110

Informations de base

Ratio de genre
♂ 50% / ♀ 50%
Taux de capture
45(5.9%)
Groupes d'œuf
Fée / Plante
Cycles d'éclosion
20
Bonheur de base
70
EV rapportés
Vitesse+3
Expérience de base
207
Forme du corps
Bipède
Couleur
Bleu
Expérience
1,059,860(Moyen-lent)

Affinités de types Voir le tableau complet des types →

Défensif (quand on est attaqué)

Offensif (quand on attaque)

Chaîne d'évolution

Level 18 or higher
Level 27 or higher
Jumpluff Jumpluff

Apprentissage

Niveau Capacités Type Catégorie Puissance Précision PP
Trempette Normal Statut 40
Mimi-Queue Normal Statut 100 30
Vole-Vie Plante Spécial 20 100 25
Synthèse Plante Statut 5
8 Charge Normal Physique 40 100 35
10 Vent Féérique Fée Spécial 40 100 30
12 Poudre Toxik Poison Statut 75 35
12 Para-Spore Plante Statut 75 30
12 Poudre Dodo Plante Statut 75 15
15 Balle Graine Plante Physique 25 100 30
20 Vampigraine Plante Statut 90 10
24 Méga-Sangsue Plante Spécial 40 100 15
30 Acrobatie Vol Physique 55 100 15
35 Spore Coton Plante Statut 100 40
39 Demi-Tour Insecte Physique 70 100 20
43 Giga-Sangsue Plante Spécial 75 100 10
49 Rebond Vol Physique 85 85 5
55 Souvenir Ténèbres Statut 100 10

Movesets compétitifs et sets de Jumpluff

Les movesets de Jumpluff couvrent 7 générations et 17 formats avec 27 sets au total, incluant capacités, talents, objets, natures, EVs et types Téracristal avec analyse.

7 Génération 17 Format 27 set
Voir tous les movesets

Entrées du Pokédex

Generation II
Gold:
Once it catches the wind, it deft­ ly controls its cotton-puff spores to float, even around the world.
Silver:
Drifts on seasonal winds and spreads its cotton-like spores all over the world to make more offspring.
Crystal:
Even in the fierc­ est wind, it can control its fluff to make its way to any place in the world it wants.
Generation III
Ruby:
JUMPLUFF rides warm southern winds to cross the sea and fly to foreign lands. The Pokémon descends to the ground when it encounters cold air while it is floating.
Emerald:
JUMPLUFF ride warm southern winds to cross the sea and fly to foreign lands. This Pokémon lands when it encounters cold air while it is floating.
FireRed:
It drifts on seasonal winds and spreads its cotton-like spores all over the world to make more offspring.
LeafGreen:
Once it catches the wind, it deftly controls its cotton-puff spores to float, even around the world.
Generation IV
Diamond:
Blown by seasonal winds, it circles the globe, scattering cotton spores as it goes.
HeartGold:
Once it catches the wind, it deftly controls its cotton-puff spores-- it can even float around the world.
SoulSilver:
Drifts on seasonal winds and spreads its cotton-like spores all over the world to make more offspring.
Generation V
Black:
Blown by seasonal winds, it circles the globe, scattering cotton spores as it goes.
Generation VI
X:
Blown by seasonal winds, it circles the globe, scattering cotton spores as it goes.
Y:
Even in the fiercest wind, it can control its fluff to make its way to any place in the world it wants.
Omega Ruby:
Jumpluff rides warm southern winds to cross the sea and fly to foreign lands. The Pokémon descends to the ground when it encounters cold air while it is floating.

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