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Houndoom illustration de la page movesets
#0229

Movesets et sets compétitifs de Houndoom

Houndoom ヘルガー

Les movesets de Houndoom couvrent 8 générations et 16 formats avec 25 sets au total. Chaque set liste capacités, talent, objet, nature, EVs et type Téracristal avec analyse, et peut être copié en un clic.

Ténèbres Feu 2e Génération
Génération
8
Format
16
set
25

Movesets compétitifs et sets de Houndoom

Sets de la génération 9 (Format 3 · 3 set)

Wallbreaker

ZU Génération 9
Talent
Torche
Nature
Timid
Type Téracristal
Spectre
EVs
Atq. Spé. 252 / Déf. Spé. 4 / Vitesse 252
IVs
Attaque 0
Capacités
  • Machination Ténèbres Statut
    Précision — PP 20

    Stimule l’esprit par de mauvaises pensées. Augmente fortement l’Attaque Spéciale du lanceur.

  • Déflagration Feu Spécial
    Puissance 110 Précision 85 PP 5

    Un déluge de flammes ardentes submerge l’ennemi. Peut aussi le brûler.

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Analyse

Thanks to Nasty Plot, an excellent offensive typing, and respectable Speed tier, Houndoom is a terrifying wallbreaker and late-game cleaner in the metagame. Its STAB combination is only resisted by itself, Poliwrath, and the rare Dachsbun, which makes it difficult to switch into once it sets up. Substitute lets Houndoom avoid status effects like Toxic from Muk and Thunder Wave from Regirock, while also allowing Houndoom to set up against bulkier teams. Heavy-Duty Boots mitigates Houndoom's entry hazard weakness, allowing it to come in many times over the course of a game. Flash Fire provides Houndoom an immunity to Fire-type moves and also gives it an opportunity to set up against Choice-locked Fire-types such as Typhlosion. Tera Ghost provides a useful immunity to Fighting-type moves, most notably Close Combat from Hisuian Sneasel and Hitmontop or a Mach Punch revenge kill while also blocking Rapid Spin. Houndoom appreciates offense and hyper offense teams able to take advantage of its sweeping and wallbreaking capabilities. Entry hazard setters like Orthworm and Whiscash make for excellent partners to let Houndoom snowball through teams more easily. Houndoom is not very bulky, so pivots like Mesprit, Jolteon, and Basculin are good teammates to safely bring in Houndoom on the field, providing entry on walls such as Venusaur, Orthworm, and Weezing. Houndoom also finds itself weak to many common physical attacks, most notably physical priority moves from the likes of Hitmontop and Lycanroc. Because of this, physically defensive teammates like Weezing and Naclstack pair well with it. Grass-types such as Brute Bonnet, Whimsicott, and Virizion pair nicely with Houndoom, as they help check the Ground-, Rock-, and Water-types like Whiscash, Regirock, Naclstack, and Clawitzer that it otherwise struggles with. Water-types like Basculin and Clawitzer benefit from being paired with Houndoom, as they appreciate Houndoom dealing with the Grass-types they struggle against such as Venusaur and Abomasnow. Fighting-types like Toxicroak and Hitmontop also appreciate Houndoom checking the Psychic-types like Mesprit that they otherwise struggle with.