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Garchomp illustration de la page movesets
#0445

Movesets et sets compétitifs de Garchomp

Garchomp ガブリアス

Les movesets de Garchomp couvrent 6 générations et 43 formats avec 117 sets au total. Chaque set liste capacités, talent, objet, nature, EVs et type Téracristal avec analyse, et peut être copié en un clic.

Dragon Sol 4e Génération
Génération
6
Format
43
set
117

Movesets compétitifs et sets de Garchomp

Sets de la génération 9 (Format 11 · 30 set)

TankChomp

OU Génération 9
Objet
Casque Brut
Talent
Peau Dure
Nature
Impish
Type Téracristal
Spectre Acier
EVs
PV 252 / Défense 216 / Vitesse 40
Capacités
  • Séisme Sol Physique
    Puissance 100 Précision 100 PP 10

    Le lanceur provoque un tremblement de terre touchant tous les Pokémon autour de lui.

  • Draco-Queue Dragon Physique
    Puissance 60 Précision 90 PP 10

    Un coup puissant qui blesse la cible et l’envoie balader. Dans la nature, met fin au combat.

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Analyse

Garchomp works as a good defensive piece thanks to its access to both Stealth Rock and Spikes, good defensive typing backed up by solid defensive stats, and phazing to deal with foes attempting to set up on it. Dragon Tail allows Garchomp to deny foes such as Swords Dance Gliscor and Swords Dance Ogerpon-W the opportunity to set up on it. In addition, it can switch out non-Heavy-Duty Boots users such as the aforementioned Ogerpon-W as well as Ting-Lu and force them to take large amounts of entry hazard damage when attempting to switch back in. Another benefit of its phazing is that it can nullify Booster Energy, making foes like Terastallized Raging Bolt and Iron Moth waste their Booster Energy against Garchomp. Rough Skin, when paired with Rocky Helmet, makes Garchomp a nightmare for the common Rapid Spin users in Great Tusk and Iron Treads while punishing reckless U-turn uses from foes such as Landorus-T and Cinderace. Tera Ghost allows Garchomp to both stop the aforementioned Rapid Spin users from removing hazards while shedding its Ice and Fairy weaknesses. It also gives Garchomp a Fighting immunity to check Great Tusk and Swords Dance Iron Valiant and completely stop Iron Defense + Body Press Zamazenta. On the other hand, Tera Steel allows Garchomp to turn the tables on Fairy-types like Hatterene and beat them one-on-one while affording a handy Ice resistance to phaze foes like Kyurem and Ice Beam Darkrai. The given EV spread allows Garchomp to outspeed Raging Bolt. This Garchomp set fits well on balance teams that appreciate its ability to force damage through entry hazards and punishing contact moves, especially Rapid Spin, while being able to phaze out dangerous setup sweepers and act as a general anti-offense tool. Garchomp despises Ice-type moves from the likes of Kyurem, Darkrai, and Dragon Dance Dragonite with Ice Spinner as well as Fairy-types like Clefable, Hatterene, and Tera Fairy Gliscor, so checks like Gholdengo, Zamazenta, and Galarian Slowking are great partners. Air Balloon Gholdengo in particular is a great partner, as it blocks any attempts to remove the hazards set by Garchomp by foes like Great Tusk and Corviknight that otherwise wall Garchomp while being able to scare them away. Pecharunt fills a lot of the same roles as Gholdengo while also providing pivoting in the form of Parting Shot and absorbing Toxic Spikes, making it another viable option. Moltres is another good partner, as it both helps phaze foes with Roar as well as add on even more chip damage and punish Rapid Spin attempts through Will-O-Wisp and Flame Body burns, respectively, while checking threatening Fairy-types like Enamorus and foes like SubTect Kyurem. Galarian Slowking checks Fairy-types like Enamorus and Hatterene well while setting up Future Sight to force out foes Garchomp is walled by, such as Zamazenta, Pecharunt, and defensive Great Tusk, allowing Garchomp to set more hazards up. Wallbreakers that appreciate Garchomp's hazard setting capabilities such as all-out attacking Zamazenta, Heavy-Duty Boots Kyurem, Darkrai, and Kingambit are also good picks alongside it.

Swords Dance

OU Génération 9
Objet
Dé Pipé
Talent
Peau Dure
Nature
Jolly
Type Téracristal
Feu Spectre
EVs
Attaque 252 / Déf. Spé. 4 / Vitesse 252
Capacités
  • Danse Lames Normal Statut
    Précision — PP 20

    Danse frénétique qui exalte l’esprit combatif. Augmente beaucoup l’Attaque du lanceur.

  • Rafale Écailles Dragon Physique
    Puissance 25 Précision 90 PP 20

    Le lanceur projette des écailles sur la cible de deux à cinq fois d’affilée. Augmente la Vitesse, mais diminue la Défense.

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Pocket Champion - Pokémon style mobile RPG
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Analyse

Garchomp's ability to boost its offensive stats using Swords Dance and Scale Shot enable it to be a solid sweeper. Its STAB combination is excellent, with Earthquake and Scale Shot hitting a majority of the metagame and giving Garchomp a chance to OHKO foes like Dragonite, Iron Moth, and Kyurem even before boosting. Swords Dance massively amplifies Garchomp's offensive pressure, and after a Speed boost from Scale Shot, Garchomp can outspeed many of the tier's fast staples like Zamazenta, Dragapult, Darkrai, Weavile, and Meowscarada, as well as Landorus-T and Gholdengo that use Choice Scarf. Fire Fang allows Garchomp to threaten Corviknight and Skarmory after a Swords Dance, in addition to hitting Air Balloon Gholdengo and Scizor super effectively. Alternatively, Dragon Tail may be used to force out foes stacking Defense boosts like Zamazenta, Corviknight, and Garganacl. Terastallizing into a Fire-type can flip Garchomp's matchup against Fairy- and Ice-types like Iron Valiant, Enamorus, and Kyurem, as well as blocking Will-O-Wisp from the likes of Dragapult, Cinderace, and Darkrai. It also boosts the damage of Fire Fang, with +2 Tera Fire Fire Fang being a guaranteed 2HKO against Leftovers Corviknight and having a chance to OHKO physically defensive Gholdengo. Tera Ghost can be utilized instead to grant Garchomp better matchups into attackers using Fighting-type moves like Zamazenta and Corviknight. Swords Dance Garchomp thrives on offensive teams that can eliminate potential obstacles and enable its sweep. Some of the metagame's fastest threats, such as Booster Energy Iron Valiant and Choice Scarf users like Enamorus and Darkrai, outspeed boosted Garchomp and OHKO it. Garchomp immensely appreciates entry hazard support from teammates like Great Tusk and Glimmora that can help it more reliably handle bulky foes, with Stealth Rock and one layer of Spikes allowing it to 2HKO +1 Defense Zamazenta with either STAB move and OHKO physically defensive variants of Primarina and Hatterene with Earthquake after using Swords Dance. Great Tusk has the additional benefit of matching up well against Gliscor and Dragonite, while Glimmora can threaten Clefable, Zapdos, and Moltres. Gholdengo is a fantastic teammate for Garchomp, checking some of Garchomp's hardest counters in Iron Valiant and Enamorus and ensuring that entry hazards from other teammates remain up. In return, Garchomp has favorable matchups into Gholdengo's checks like Kingambit and Blissey. Teams can also benefit from pairing Iron Valiant and Garchomp, with Garchomp handling common Iron Valiant checks like Gholdengo, Clodsire, and Iron Moth while Iron Valiant can eliminate strong Dragon-types that threaten Garchomp like Kyurem and Dragapult. Kingambit can similarly check these Dragon-types while also matching up well against Hatterene, Alomomola, and Clefable, and Garchomp's offensive pressure can facilitate Kingambit's late-game sweep. Ogerpon-W is another useful companion, helping muscle through obstacles like Clefable and Moltres and checking Dondozo.