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Crawdaunt Illustration officielle de
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Crawdaunt

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Crawdaunt シザリガー

Eau Ténèbres 3e Génération Pokémon Crapule
Taille 1.1m Poids 32.8kg
Hyper Cutter Coque Armure Adaptabilité (Talent caché)

Profil du Pokémon

CRAWDAUNT has an extremely violent nature that compels it to challenge other living things to battle. Other life-forms refuse to live in ponds inhabited by this Pokémon, making them desolate places.

Statistiques de base

Stats de base de la forme:Crawdaunt · Total 468

PV 63
Attaque 120
Défense 85
Atq. Spé. 90
Déf. Spé. 55
Vitesse 55

Informations de base

Ratio de genre
♂ 50% / ♀ 50%
Taux de capture
155(20.3%)
Groupes d'œuf
Eau 1 / Eau 3
Cycles d'éclosion
15
Bonheur de base
50
EV rapportés
Attaque+2
Expérience de base
164
Forme du corps
Insectoïde
Couleur
Rouge
Expérience
1,640,000(Fluctuant)

Affinités de types Voir le tableau complet des types →

Chaîne d'évolution

Level 30 or higher
Crawdaunt Crawdaunt

Apprentissage

Niveau Capacités Type Catégorie Puissance Précision PP
进化 Météores Normal Spécial 60 20
Groz’Yeux Normal Statut 100 30
Pistolet à O Eau Spécial 40 100 25
Armure Normal Statut 30
Provoc Ténèbres Statut 100 20
12 Bulles d’O Eau Spécial 65 100 20
16 Sabotage Ténèbres Physique 65 100 20
20 Coup Double Normal Physique 35 90 10
24 Abri Normal Statut 10
28 Tranche-Nuit Ténèbres Physique 70 100 15
34 Coqui-Lame Eau Physique 75 95 10
40 Danse Lames Normal Statut 20
46 Mâchouille Ténèbres Physique 80 100 15
52 Pince-Masse Eau Physique 100 90 10
58 Effort Normal Physique 100 5
64 Guillotine Normal Physique 30 5

Movesets compétitifs et sets de Crawdaunt

Les movesets de Crawdaunt couvrent 7 générations et 20 formats avec 37 sets au total, incluant capacités, talents, objets, natures, EVs et types Téracristal avec analyse.

7 Génération 20 Format 37 set
Voir tous les movesets

Entrées du Pokédex

Generation III
Ruby:
CRAWDAUNT has an extremely violent nature that compels it to challenge other living things to battle. Other life-forms refuse to live in ponds inhabited by this Pokémon, making them desolate places.
Sapphire:
CRAWDAUNT molts (sheds) its shell regularly. Immediately after molting, its shell is soft and tender. Until the shell hardens, this Pokémon hides in its streambed burrow to avoid attack from its foes.
Emerald:
A brutish Pokémon that loves to battle. A veteran CRAWDAUNT that has prevailed in hundreds of battles has giant pincers marked with countless scars.
FireRed:
A rough customer that wildly flails its giant claws. It is said to be extremely hard to raise.
Generation IV
Diamond:
It is a ruffian that uses its pincers to pick up and toss out other Pokémon from its pond.
HeartGold:
A brutish Pokémon that loves to battle. It will crash itself into any foe that approaches its nest.
Generation V
Black:
It is a ruffian that uses its pincers to pick up and toss out other Pokémon from its pond.
Black 2:
Loving to battle, this Pokémon pinches all Pokémon that enter its territory with its pincers and throws them out.
Generation VI
X:
It is a ruffian that uses its pincers to pick up and toss out other Pokémon from its pond.
Y:
Loving to battle, this Pokémon pinches all Pokémon that enter its territory with its pincers and throws them out.
Omega Ruby:
Crawdaunt has an extremely violent nature that compels it to challenge other living things to battle. Other life-forms refuse to live in ponds inhabited by this Pokémon, making them desolate places.
Alpha Sapphire:
Crawdaunt molts (sheds) its shell regularly. Immediately after molting, its shell is soft and tender. Until the shell hardens, this Pokémon hides in its streambed burrow to avoid attack from its foes.
Generation VII
Ultra Sun:
Its temperament is rough and it loves to fight, but as soon as its pincers break off, it turns cowardly. It stays timid until they grow back.
Ultra Moon:
Its pincers often fall off. Unlike with Crabrawler or Clauncher, the meat in its claws is utterly nasty and stinking.
Generation VIII
Sword:
A rough customer that wildly flails its giant claws. It is said to be extremely hard to raise.
Shield:
A brutish Pokémon that loves to battle. It will crash itself into any foe that approaches its nest.

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