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Inteleon ilustración de la página de movimientos
#0818

Movimientos y sets competitivos de Inteleon

Inteleon インテレオン

Los movimientos de Inteleon cubren 2 generaciones y 4 formatos con 4 sets en total. Cada set enumera movimientos, habilidad, objeto, naturaleza, EVs y tipo Tera con análisis, y se puede copiar con un clic.

Agua Generación VIII
Generación
2
Formato
4
set
4

Movimientos competitivos y sets de Inteleon

Sets de la generación 9 (Formato 2 · 2 set)

Choice Specs

NU Generación 9
Naturaleza
Timid
Tipo Tera
Agua Fantasma
EVs
At. Esp. 252 / Def. Esp. 4 / Velocidad 252
Movimientos
  • Elige uno
    Hidrobomba Agua Especial
    Potencia 110 Precisión 80 PP 5
    Surf Agua Especial
    Potencia 90 Precisión 100 PP 15
  • Rayo Hielo Hielo Especial
    Potencia 90 Precisión 100 PP 10

    Rayo de hielo que puede llegar a congelar.

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Análisis

Set Details Hydro Pump is the preferred STAB option due to its power, but it can be unreliable at times. Alternatively, Surf can be run for accuracy in exchange for power. Ice Beam complements Inteleon's Water-type STAB move really well by hitting Grass- and Dragon-types like Decidueye, Wo-Chien, and Goodra super effectively. Dark Pulse provides Inteleon with a coverage move so that it isn't completely useless against Water-types like Vaporeon and Basculegion-M. U-turn allows Inteleon to pivot on even Water-immune Pokemon like Gastrodon and Vaporeon. Instead of Ice Beam or Dark Pulse, Inteleon could opt for Air Slash to better target Toxicroak and Paldean Tauros-W, but its lower Base Power means that it's worse at breaking through other Water-immune and -resistant Pokemon. Tera Water boosts Inteleon's STAB move to insane levels, but Tera Ghost allows Inteleon to avoid priority like Ambipom's Fake Out and resist Flygon's First Impression while blanking high-Base Power attacks like Cinccino's Tail Slap and Infernape's Close Combat. Inteleon forces in bulky Water-immune and -resistant Pokemon like Vaporeon, Wo-Chien, and Goodra, and it can capitalize on this with U-turn, letting it bring in a threat that takes advantage of them like Toxicroak, Incineroar, or Flygon. Toxicroak is an especially noteworthy partner, as it walls the most common Inteleon switch-in in Vaporeon and can use it as either setup fodder or a chance to throw out high-Base Power attacks. In return, Inteleon handles Fire- and Ground-types for the former two and can easily overwhelm physical walls Flygon brings in. Inteleon is quite powerful, but to achieve any of its 2HKOs, especially those against Water-type checks like Vaporeon and Tera Water Galarian Slowbro, it requires entry hazards to chip away at its foes; Copperajah, Bronzong, Gligar, and Klefki all synergize well to fill this role. Even without entry hazards, however, most special walls that do not resist Inteleon's STAB attacks like Bronzong, Copperajah, and Assault Vest Galarian Slowbro have a hard time switching in, as Bronzong is 2HKOed right away, and Copperajah and Assault Vest Galarian Slowbro are 2HKOed after minimal chip damage. Special attacking partners like Munkidori, Life Orb Flygon, and Nasty Plot Toxicroak make for good teammates, as they greatly appreciate Inteleon's ability to overwhelm their checks. Inteleon is threatened by Grass- and Electric-types like Brambleghast, Decidueye, and Kilowattrel, so Grass-types and Flying-resistant Pokemon like Wo-Chien, Wind Rider Brambleghast, and Rhyperior make for strong switch-ins to these threats. With Inteleon's frailty, it prefers to have slow pivots like Whimsicott, Bellibolt, and Incineroar, as they can draw out Fire- and Ground-types for Inteleon to threaten.