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Musharna Movesets & Competitive Sets

Musharna ムシャーナ

Musharna movesets cover 4 generations and 8 formats with 14 sets in total. Each set lists moves, ability, item, nature, EVs and Tera type picks with analysis, and can be copied with one click.

Psychic Generation V
Generation
4
Format
8
set
14

Musharna Competitive Movesets & Sets

Generation 8 Sets (Format 1 · 1 set)

Calm Mind

ZU Generation 8
Ability
Synchronize
Nature
Bold
EVs
HP 252 / Defense 252 / Sp. Def 4
Moves
  • Calm Mind Psychic Status
    Accuracy — PP 20

    Raises SP. ATK and SP. DEF by focusing the mind.

  • Moonlight Fairy Status
    Accuracy — PP 5

    Restores HP (varies by time).

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Analysis

Musharna acts as an late-game cleaner with its great bulk and access to Calm Mind, Heal Bell, and reliable recovery. It does have some use on Electric Terrain teams when it runs Electric Seed, since consuming its item can help it avoid or better take hits from strong moves like Poltergeist and Knock Off, but even then it is outclassed entirely by Uxie. However, Musharna is almost never worth using over Alcremie and Galarian Rapidash because they have better defensive typings for the tier, which allows them to run useful items like Leftovers. They also have great abilities to avoid Taunt and Encore in Alcremie's case and Toxic in Galarian Rapidash's case.