Spikes
PU Generation 8- Item
- Heavy-Duty Boots
- Ability
- Sticky Hold
- Nature
- Timid
- EVs
- HP 4 / Sp. Atk 252 / Speed 252
Moves
-
Accuracy — PP 20
Hurts foes when they switch out.
-
Power 90 Accuracy 100 PP 10
The user vibrates its wings to generate a damaging sound wave. It may also lower the foe’s Sp. Def stat.
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Analysis
Knock Off makes Accelgor's Spikes more of a hassle to deal with for foes like Heavy-Duty Boots Audino while also punishing Eviolite users like Doublade on the switch. Focus Blast hits Steel- and Rock-types such as Aggron, Perrserker, and Togedemaru, and U-turn allows for pivoting. Recover can also be run to help get Spikes up against weaker defensive foes like Sandaconda lacking a Rock-type move, Audino, and Whimsicott. Sticky Hold prevents Accelgor from losing its Heavy-Duty Boots, giving it more opportunities to safely switch in and set Spikes. Archeops is a notable partner that enjoys Accelgor's pivoting and can use Spikes to enhance its wallbreaking potential. Wallbreakers that enjoy having Steel-types chipped also work amazingly with Accelgor, like Glastrier, Cinccino, and Galarian Articuno. Glastrier also checks Ninjask and appreciates the pivoting support Accelgor provides. Gallade also works well as a partner, taking on Rock- and Steel-types for Accelgor and enjoying being brought in by U-turn, since it's relatively slow.