- Power
- —
- Accuracy
- 100
- PP
- 20
Effect
Disables the foe's most recent move.
Effect · Detail
Disables the target’s last used move, preventing its use for 4–7 turns, selected at random, or until the target leaves the field. If the target hasn’t used a move since entering the field, if it tried to use a move this turn and failed, if its last used move has 0 PP remaining, or if it already has a move disabled, this move will fail.
Target Range
One other Pokémon that can be attacked
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Pokémon that can learn this move59
#0037
Vulpix
Fire
#0037
Alolan Vulpix
Ice
#0038
Ninetales
Fire
#0038
Alolan Ninetales
Ice
Fairy
#0039
Jigglypuff
Normal
Fairy
#0040
Wigglytuff
Normal
Fairy
#0048
Venonat
Bug
Poison
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#0049
Venomoth
Bug
Poison
#0054
Psyduck
Water
#0055
Golduck
Water
#0064
Kadabra
Psychic
#0065
Alakazam
Psychic
#10037
Mega Alakazam
Psychic
#0079
Slowpoke
Water
Psychic
#0079
Galarian Slowpoke
Psychic
#0080
Slowbro
Water
Psychic
#0080
Galarian Slowbro
Poison
Psychic
#10071
Mega Slowbro
Water
Psychic
#0088
Grimer
Poison
#0088
Alolan Grimer
Poison
Dark
#0089
Muk
Poison
#0089
Alolan Muk
Poison
Dark
#0096
Drowzee
Psychic
#0097
Hypno
Psychic
#0108
Lickitung
Normal
#0150
Mewtwo
Psychic
#10043
Mega Mewtwo X
Psychic
Fighting
#10044
Mega Mewtwo Y
Psychic
#0174
Igglybuff
Normal
Fairy
#0199
Slowking
Water
Psychic
#0199
Galarian Slowking
Poison
Psychic
#0302
Sableye
Dark
Ghost
#10066
Mega Sableye
Dark
Ghost
#0335
Zangoose
Normal
#0352
Kecleon
Normal
#0355
Duskull
Ghost
#0356
Dusclops
Ghost
#0463
Lickilicky
Normal
#0477
Dusknoir
Ghost
#0491
Darkrai
Dark
#10312
Mega Darkrai
Dark
#0562
Yamask
Ghost
#0562
Galarian Yamask
Ground
Ghost
#0563
Cofagrigus
Ghost
#0717
Yveltal
Dark
Flying
#0758
Salazzle
Poison
Fire
#10129
Salazzle (Totem)
Poison
Fire
#0779
Bruxish
Water
Psychic